#include <pthread.h>
#include <jack/types.h>
#include <jack/transport.h>
Go to the source code of this file.
int jack_activate | ( | jack_client_t * | client | ) |
Tell the Jack server that the program is ready to start processing audio.
int jack_client_close | ( | jack_client_t * | client | ) |
Disconnects an external client from a JACK server.
int jack_client_name_size | ( | void | ) |
jack_client_t* jack_client_new | ( | const char * | client_name | ) |
Attempt to become an external client of the Jack server.
JACK is evolving a mechanism for automatically starting the server when needed. As a transition, jack_client_new() only does this when $JACK_START_SERVER is defined in the environment of the calling process. In the future this will become normal behavior. For full control of this feature, use jack_client_open(), instead. In either case, defining $JACK_NO_START_SERVER disables this feature.
client_name | of at most jack_client_name_size() characters. If this name is already in use, the request fails. |
jack_client_t* jack_client_open | ( | const char * | client_name, | |
jack_options_t | options, | |||
jack_status_t * | status, | |||
... | ||||
) |
Open an external client session with a JACK server. This interface is more complex but more powerful than jack_client_new(). With it, clients may choose which of several servers to connect, and control whether and how to start the server automatically, if it was not already running. There is also an option for JACK to generate a unique client name, when necessary.
client_name | of at most jack_client_name_size() characters. The name scope is local to each server. Unless forbidden by the JackUseExactName option, the server will modify this name to create a unique variant, if needed. | |
options | formed by OR-ing together JackOptions bits. Only the JackOpenOptions bits are allowed. | |
status | (if non-NULL) an address for JACK to return information from the open operation. This status word is formed by OR-ing together the relevant JackStatus bits. |
pthread_t jack_client_thread_id | ( | jack_client_t * | ) |
int jack_connect | ( | jack_client_t * | , | |
const char * | source_port, | |||
const char * | destination_port | |||
) |
Establish a connection between two ports.
When a connection exists, data written to the source port will be available to be read at the destination port.
The JackPortFlags of the source_port must include JackPortIsOutput.
The JackPortFlags of the destination_port must include JackPortIsInput.
float jack_cpu_load | ( | jack_client_t * | client | ) |
int jack_deactivate | ( | jack_client_t * | client | ) |
Tell the Jack server to remove this client from the process graph. Also, disconnect all ports belonging to it, since inactive clients have no port connections.
int jack_disconnect | ( | jack_client_t * | , | |
const char * | source_port, | |||
const char * | destination_port | |||
) |
Remove a connection between two ports.
The JackPortFlags of the source_port must include JackPortIsOutput.
The JackPortFlags of the destination_port must include JackPortIsInput.
int jack_engine_takeover_timebase | ( | jack_client_t * | ) |
Old-style interface to become the timebase for the entire JACK subsystem.
jack_nframes_t jack_frame_time | ( | const jack_client_t * | ) |
jack_nframes_t jack_frames_since_cycle_start | ( | const jack_client_t * | ) |
jack_nframes_t jack_get_buffer_size | ( | jack_client_t * | ) |
char* jack_get_client_name | ( | jack_client_t * | client | ) |
const char** jack_get_ports | ( | jack_client_t * | , | |
const char * | port_name_pattern, | |||
const char * | type_name_pattern, | |||
unsigned long | flags | |||
) |
port_name_pattern | A regular expression used to select ports by name. If NULL or of zero length, no selection based on name will be carried out. | |
type_name_pattern | A regular expression used to select ports by type. If NULL or of zero length, no selection based on type will be carried out. | |
flags | A value used to select ports by their flags. If zero, no selection based on flags will be carried out. |
jack_nframes_t jack_get_sample_rate | ( | jack_client_t * | ) |
void jack_internal_client_close | ( | const char * | client_name | ) |
int jack_internal_client_new | ( | const char * | client_name, | |
const char * | load_name, | |||
const char * | load_init | |||
) |
Load an internal client into the Jack server.
Internal clients run inside the JACK server process. They can use most of the same functions as external clients. Each internal client must declare jack_initialize() and jack_finish() entry points, called at load and unload times. See inprocess.c for an example of how to write an internal client.
client_name | of at most jack_client_name_size() characters. | |
load_name | of a shared object file containing the code for the new client. | |
load_init | an arbitary string passed to the jack_initialize() routine of the new client (may be NULL). |
int jack_is_realtime | ( | jack_client_t * | client | ) |
client | pointer to JACK client structure. |
jack_nframes_t jack_last_frame_time | ( | const jack_client_t * | client | ) |
void jack_on_shutdown | ( | jack_client_t * | client, | |
void(*)(void *arg) | function, | |||
void * | arg | |||
) |
client | pointer to JACK client structure. | |
function | The jack_shutdown function pointer. | |
arg | The arguments for the jack_shutdown function. |
NOTE: clients do not need to call this. It exists only to help more complex clients understand what is going on. It should be called before jack_client_activate().
jack_port_t* jack_port_by_id | ( | jack_client_t * | client, | |
jack_port_id_t | port_id | |||
) |
jack_port_t* jack_port_by_name | ( | jack_client_t * | , | |
const char * | port_name | |||
) |
int jack_port_connected | ( | const jack_port_t * | port | ) |
int jack_port_connected_to | ( | const jack_port_t * | port, | |
const char * | port_name | |||
) |
int jack_port_disconnect | ( | jack_client_t * | , | |
jack_port_t * | ||||
) |
Perform the same function as jack_disconnect() using port handles rather than names. This avoids the name lookup inherent in the name-based version.
Clients connecting their own ports are likely to use this function, while generic connection clients (e.g. patchbays) would use jack_disconnect().
int jack_port_ensure_monitor | ( | jack_port_t * | port, | |
int | onoff | |||
) |
If JackPortCanMonitor is set for a port, this function turns on input monitoring if it was off, and turns it off if only one request has been made to turn it on. Otherwise it does nothing.
int jack_port_flags | ( | const jack_port_t * | port | ) |
const char** jack_port_get_all_connections | ( | const jack_client_t * | client, | |
const jack_port_t * | port | |||
) |
This differs from jack_port_get_connections() in two important respects:
1) You may not call this function from code that is executed in response to a JACK event. For example, you cannot use it in a GraphReordered handler.
2) You need not be the owner of the port to get information about its connections.
void* jack_port_get_buffer | ( | jack_port_t * | , | |
jack_nframes_t | ||||
) |
This returns a pointer to the memory area associated with the specified port. For an output port, it will be a memory area that can be written to; for an input port, it will be an area containing the data from the port's connection(s), or zero-filled. if there are multiple inbound connections, the data will be mixed appropriately.
FOR OUTPUT PORTS ONLY --------------------- You may cache the value returned, but only between calls to your "blocksize" callback. For this reason alone, you should either never cache the return value or ensure you have a "blocksize" callback and be sure to invalidate the cached address from there.
const char** jack_port_get_connections | ( | const jack_port_t * | port | ) |
port | locally owned jack_port_t pointer. |
jack_nframes_t jack_port_get_latency | ( | jack_port_t * | port | ) |
jack_nframes_t jack_port_get_total_latency | ( | jack_client_t * | , | |
jack_port_t * | port | |||
) |
The maximum of the sum of the latencies in every connection path that can be drawn between the port and other ports with the JackPortIsTerminal flag set.
int jack_port_is_mine | ( | const jack_client_t * | , | |
const jack_port_t * | port | |||
) |
int jack_port_lock | ( | jack_client_t * | , | |
jack_port_t * | ||||
) |
A client may call this function to prevent other objects from changing the connection status of a port. The port must be owned by the calling client.
int jack_port_monitoring_input | ( | jack_port_t * | port | ) |
const char* jack_port_name | ( | const jack_port_t * | port | ) |
int jack_port_name_size | ( | void | ) |
jack_port_t* jack_port_register | ( | jack_client_t * | client, | |
const char * | port_name, | |||
const char * | port_type, | |||
unsigned long | flags, | |||
unsigned long | buffer_size | |||
) |
Create a new port for the client. This is an object used for moving data of any type in or out of the client. Ports may be connected in various ways.
Each port has a short name. The port's full name contains the name of the client concatenated with a colon (:) followed by its short name. The jack_port_name_size() is the maximum length of this full name. Exceeding that will cause the port registration to fail and return NULL.
All ports have a type, which may be any non-NULL and non-zero length string, passed as an argument. Some port types are built into the JACK API, currently only JACK_DEFAULT_AUDIO_TYPE.
client | pointer to JACK client structure. | |
port_name | non-empty short name for the new port (not including the leading "client_name:"). | |
port_type | port type name. If longer than jack_port_type_size(), only that many characters are significant. | |
flags | JackPortFlags bit mask. | |
buffer_size | must be non-zero if this is not a built-in port_type. Otherwise, it is ignored. |
int jack_port_request_monitor | ( | jack_port_t * | port, | |
int | onoff | |||
) |
If JackPortCanMonitor is set for this port, turn input monitoring on or off. Otherwise, do nothing.
int jack_port_request_monitor_by_name | ( | jack_client_t * | client, | |
const char * | port_name, | |||
int | onoff | |||
) |
If JackPortCanMonitor is set for this port_name, turn input monitoring on or off. Otherwise, do nothing.
void jack_port_set_latency | ( | jack_port_t * | , | |
jack_nframes_t | ||||
) |
The port latency is zero by default. Clients that control physical hardware with non-zero latency should call this to set the latency to its correct value. Note that the value should include any systemic latency present "outside" the physical hardware controlled by the client. For example, for a client controlling a digital audio interface connected to an external digital converter, the latency setting should include both buffering by the audio interface *and* the converter.
int jack_port_set_name | ( | jack_port_t * | port, | |
const char * | port_name | |||
) |
Modify a port's short name. May be called at any time. If the resulting full name (including the "client_name:" prefix) is longer than jack_port_name_size(), it will be truncated.
const char* jack_port_short_name | ( | const jack_port_t * | port | ) |
int jack_port_tie | ( | jack_port_t * | src, | |
jack_port_t * | dst | |||
) |
A client may call this on a pair of its own ports to semi-permanently wire them together. This means that a client that wants to direct-wire an input port to an output port can call this and then no longer have to worry about moving data between them. Any data arriving at the input port will appear automatically at the output port.
The 'destination' port must be an output port. The 'source' port must be an input port. Both ports must belong to the same client. You cannot use this to tie ports between clients. That is what a connection is for.
const char* jack_port_type | ( | const jack_port_t * | port | ) |
int jack_port_type_size | ( | void | ) |
int jack_port_unlock | ( | jack_client_t * | , | |
jack_port_t * | ||||
) |
This allows other objects to change the connection status of a port.
int jack_port_unregister | ( | jack_client_t * | , | |
jack_port_t * | ||||
) |
Remove the port from the client, disconnecting any existing connections.
int jack_port_untie | ( | jack_port_t * | port | ) |
This undoes the effect of jack_port_tie(). The port should be same as the 'destination' port passed to jack_port_tie().
int jack_recompute_total_latencies | ( | jack_client_t * | ) |
int jack_set_buffer_size | ( | jack_client_t * | client, | |
jack_nframes_t | nframes | |||
) |
Change the buffer size passed to the process_callback.
This operation stops the JACK engine process cycle, then calls all registered bufsize_callback functions before restarting the process cycle. This will cause a gap in the audio flow, so it should only be done at appropriate stopping points.
client | pointer to JACK client structure. | |
nframes | new buffer size. Must be a power of two. |
int jack_set_buffer_size_callback | ( | jack_client_t * | client, | |
JackBufferSizeCallback | bufsize_callback, | |||
void * | arg | |||
) |
Tell JACK to call bufsize_callback whenever the size of the the buffer that will be passed to the process_callback is about to change. Clients that depend on knowing the buffer size must supply a bufsize_callback before activating themselves.
client | pointer to JACK client structure. | |
bufsize_callback | function to call when the buffer size changes. | |
arg | argument for bufsize_callback. |
void jack_set_error_function | ( | void(*)(const char *) | func | ) |
Set the jack_error_callback for error message display.
The JACK library provides two built-in callbacks for this purpose: default_jack_error_callback() and silent_jack_error_callback().
int jack_set_freewheel | ( | jack_client_t * | client, | |
int | onoff | |||
) |
Start/Stop JACK's "freewheel" mode.
When in "freewheel" mode, JACK no longer waits for any external event to begin the start of the next process cycle.
As a result, freewheel mode causes "faster than realtime" execution of a JACK graph. If possessed, real-time scheduling is dropped when entering freewheel mode, and if appropriate it is reacquired when stopping.
IMPORTANT: on systems using capabilities to provide real-time scheduling (i.e. Linux kernel 2.4), if onoff is zero, this function must be called from the thread that originally called jack_activate(). This restriction does not apply to other systems (e.g. Linux kernel 2.6 or OS X).
client | pointer to JACK client structure | |
onoff | if non-zero, freewheel mode starts. Otherwise freewheel mode ends. |
int jack_set_freewheel_callback | ( | jack_client_t * | client, | |
JackFreewheelCallback | freewheel_callback, | |||
void * | arg | |||
) |
Tell the Jack server to call freewheel_callback whenever we enter or leave "freewheel" mode, passing arg as the second argument. The first argument to the callback will be non-zero if JACK is entering freewheel mode, and zero otherwise.
int jack_set_graph_order_callback | ( | jack_client_t * | , | |
JackGraphOrderCallback | graph_callback, | |||
void * | ||||
) |
Tell the JACK server to call graph_callback whenever the processing graph is reordered, passing arg as a parameter.
int jack_set_port_registration_callback | ( | jack_client_t * | , | |
JackPortRegistrationCallback | registration_callback, | |||
void * | arg | |||
) |
Tell the JACK server to call registration_callback whenever a port is registered or unregistered, passing arg as a parameter.
int jack_set_process_callback | ( | jack_client_t * | client, | |
JackProcessCallback | process_callback, | |||
void * | arg | |||
) |
Tell the Jack server to call process_callback whenever there is work be done, passing arg as the second argument.
The code in the supplied function must be suitable for real-time execution. That means that it cannot call functions that might block for a long time. This includes malloc, free, printf, pthread_mutex_lock, sleep, wait, poll, select, pthread_join, pthread_cond_wait, etc, etc. See http://jackit.sourceforge.net/docs/design/design.html#SECTION00411000000000000000 for more information.
int jack_set_sample_rate_callback | ( | jack_client_t * | client, | |
JackSampleRateCallback | srate_callback, | |||
void * | arg | |||
) |
Tell the Jack server to call srate_callback whenever the system sample rate changes.
int jack_set_thread_init_callback | ( | jack_client_t * | client, | |
JackThreadInitCallback | thread_init_callback, | |||
void * | arg | |||
) |
Tell JACK to call thread_init_callback once just after the creation of the thread in which all other callbacks will be handled.
The code in the supplied function does not need to be suitable for real-time execution.
int jack_set_xrun_callback | ( | jack_client_t * | , | |
JackXRunCallback | xrun_callback, | |||
void * | arg | |||
) |
Tell the JACK server to call xrun_callback whenever there is a xrun, passing arg as a parameter.
void(*) jack_error_callback(const char *msg) |
Display JACK error message.
Set via jack_set_error_function(), otherwise a JACK-provided default will print msg (plus a newline) to stderr.
msg | error message text (no newline at end). |