Base class for drivers which oeprate with a thread. More...
#include <driver.h>
Public Member Functions | |
ThreadedDriver (ConfigFile *cf, int section, bool overwrite_cmds, size_t queue_maxlen, int interf) | |
Constructor with implicit interface. | |
ThreadedDriver (ConfigFile *cf, int section, bool overwrite_cmds=true, size_t queue_maxlen=PLAYER_MSGQUEUE_DEFAULT_MAXLEN) | |
Constructor for multiple-interface drivers. | |
virtual | ~ThreadedDriver () |
Destructor. | |
virtual int | Setup () |
Initialize the driver. | |
virtual int | Shutdown () |
Finalize the driver. | |
virtual int | Terminate () |
Terminate the driver. | |
virtual void | Main (void)=0 |
Main method for driver thread. | |
virtual int | MainSetup (void) |
Sets up the resources needed by the driver thread. | |
virtual void | MainQuit (void) |
Cleanup method for driver thread (called when main exits) | |
bool | Wait (double TimeOut=0.0) |
Wait for new data to arrive on the driver's queue. | |
virtual void | Update () |
Update non-threaded drivers. | |
Protected Member Functions | |
virtual void | StartThread (void) |
virtual void | StopThread (void) |
Cancel (and wait for termination) of the driver thread. | |
void | TestCancel () |
enable thread cancellation and test for cancellation | |
Static Protected Member Functions | |
static void * | DummyMain (void *driver) |
Dummy main (just calls real main). | |
static void | DummyMainQuit (void *driver) |
Dummy main cleanup (just calls real main cleanup). | |
Private Attributes | |
pthread_t | driverthread |
The driver's thread. | |
player_thread_state_t | ThreadState |
TODO: insert state machine here | |
bool | SetupSuccessful |
PlayerBarrier | SetupBarrier |
Barrier to synchronise threads on setup. |
Base class for drivers which oeprate with a thread.
This class manages driver subscriptions, threads, and data marshalling to/from device interfaces. All drivers inherit from this class, and most will overload the MainSetup(), MainQuit() and Main() methods.
The ThreadedDriver uses a fairly simple thread model with the only complications coming from the deferred cancellation.
The default setup method simply calls StartThread and likewise the default Shutdown method calls StopThread. Resources for the driver should be allocated in MainSetup and cleaned up in MainQuit, these two methods will be called in the driver thread before and after the main method respectively.
When StopThread is called it will request the driver thread to be cancelled, this cancellation will be deffered until one of three cancellation points, ProcessMessages, Wait or TestCancel. In this way the driver has control over when the thread is cancelled.
If a new subscription arrives before the thread has terminated then upon completion of the MainQuit method the thread will be relaunched and MainSetup run. In this way it is gaurunteed that there is only ever one thread running for the driver and that Main is always proceeded by MainSetup and followed by MainQuit before any new threads are launched.
To manage the thread lifetime a small state machine is implemented, containing four states: STOPPED, RUNNING, STOPPING and RESTARTING. Initially the thread is in STOPPED state.
From the STOPPED state the only valid transition is to RUNNING, this is triggered by a call to StartThread.
From the RUNNING state the driver can transition to STOPPING, triggered by a call to StopThread.
In the STOPPING state the driver can transition to STOPPED, triggered by MainQuit running, or to RESTARTING on a call to StartThread.
From RESTARTING the driver can transition to RUNNING once MainQuit has run and the new thread is started, or to STOPPING if StopThread is called before the original thread terminates.
ThreadedDriver::ThreadedDriver | ( | ConfigFile * | cf, |
int | section, | ||
bool | overwrite_cmds, | ||
size_t | queue_maxlen, | ||
int | interf | ||
) |
Constructor with implicit interface.
cf | Current configuration file |
section | Current section in configuration file |
overwrite_cmds | Do new commands overwrite old ones? |
queue_maxlen | How long can the incoming queue grow? |
interface | The interface that you want this driver to provide |
ThreadedDriver::ThreadedDriver | ( | ConfigFile * | cf, |
int | section, | ||
bool | overwrite_cmds = true , |
||
size_t | queue_maxlen = PLAYER_MSGQUEUE_DEFAULT_MAXLEN |
||
) |
Constructor for multiple-interface drivers.
Use AddInterface() to specify individual interfaces.
cf | Current configuration file |
section | Current section in configuration file |
overwrite_cmds | Do new commands overwrite old ones? |
queue_maxlen | How long can the incoming queue grow? |
static void* ThreadedDriver::DummyMain | ( | void * | driver | ) | [static, protected] |
Dummy main (just calls real main).
This is used to simplify thread creation.
static void ThreadedDriver::DummyMainQuit | ( | void * | driver | ) | [static, protected] |
Dummy main cleanup (just calls real main cleanup).
This is used to simplify thread termination.
virtual void ThreadedDriver::Main | ( | void | ) | [pure virtual] |
Main method for driver thread.
drivers have their own thread of execution, created using StartThread(); this is the entry point for the driver thread, and must be overloaded by all threaded drivers.
Implemented in P2OS, ClodBuster, wbr914, Alsa, RFLEX, SegwayRMP, AdaptiveMCL, ER, REB, Khepera, SegwayRMP400, ImageBase, snd, SphereDriver, GarciaDriver, CameraUvc, and StatGrabDriver.
virtual void ThreadedDriver::MainQuit | ( | void | ) | [inline, virtual] |
Cleanup method for driver thread (called when main exits)
Overload this method and to do additional cleanup when the driver thread exits.
Reimplemented in P2OS, ClodBuster, wbr914, Alsa, RFLEX, AdaptiveMCL, REB, ER, Khepera, ImageBase, SegwayRMP400, SegwayRMP, SphereDriver, GarciaDriver, and CameraUvc.
virtual int ThreadedDriver::Setup | ( | ) | [virtual] |
Initialize the driver.
This function is called with the first client subscribes; it MUST be implemented by the driver.
Reimplemented from Driver.
Reimplemented in snd.
Referenced by AdaptiveMCL::MainSetup().
virtual int ThreadedDriver::Shutdown | ( | ) | [virtual] |
Finalize the driver.
This function is called with the last client unsubscribes; the default version simple stops the driver thread if one is present. In this case resources should be cleaned up in MainQuit.
Reimplemented from Driver.
Reimplemented in snd.
Referenced by AdaptiveMCL::MainQuit().
virtual void ThreadedDriver::StopThread | ( | void | ) | [protected, virtual] |
Cancel (and wait for termination) of the driver thread.
This method is usually called from the overloaded Shutdown() method to terminate the driver thread.
Referenced by snd::Shutdown().
virtual int ThreadedDriver::Terminate | ( | ) | [virtual] |
Terminate the driver.
This method doesnt go through the niceities of unsubscribing etc, only use when the server is actually shutting down as it takes a few shortcuts
Reimplemented from Driver.
void ThreadedDriver::TestCancel | ( | ) | [protected, virtual] |
enable thread cancellation and test for cancellation
This should only ever be called from the driver thread with *no* locks held
Reimplemented from Driver.
virtual void ThreadedDriver::Update | ( | void | ) | [inline, virtual] |
Update non-threaded drivers.
Reimplemented from Driver.
bool ThreadedDriver::Wait | ( | double | TimeOut = 0.0 | ) | [virtual] |
Wait for new data to arrive on the driver's queue.
Call this method to block until a new message arrives on Driver::InQueue. This method will return true immediately if at least one message is already waiting.
If TimeOut is set to a positive value this method will return false if the timeout occurs before and update is recieved.
Reimplemented from Driver.
Referenced by RFLEX::Main(), and snd::Main().
pthread_t ThreadedDriver::driverthread [private] |
The driver's thread.
The driver's thread, when managed by StartThread() and StopThread().
player_thread_state_t ThreadedDriver::ThreadState [private] |
TODO: insert state machine here