Data: state (PLAYER_BUMPER_DATA_GEOM) More...
#include <player_interfaces.h>
Public Attributes | |
uint32_t | bumpers_count |
the number of valid bumper readings | |
uint8_t * | bumpers |
array of bumper values |
Data: state (PLAYER_BUMPER_DATA_GEOM)
The bumper
interface gives current bumper state