Command: Vector move the end effector (PLAYER_LIMB_CMD_VECMOVE) More...
#include <player_interfaces.h>
Public Attributes | |
player_point_3d_t | direction |
Direction vector to move in. | |
float | length |
Distance to move. |
Command: Vector move the end effector (PLAYER_LIMB_CMD_VECMOVE)
Move the end effector along the provided vector from its current position for the provided distance.
Direction vector to move in.
Distance to move.