Public Types |
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typedef void(CL_GLFUNC * | ptr_glCullFace )(GLenum mode) |
typedef void(CL_GLFUNC * | ptr_glFrontFace )(GLenum mode) |
typedef void(CL_GLFUNC * | ptr_glHint )(GLenum target, GLenum mode) |
typedef void(CL_GLFUNC * | ptr_glLineWidth )(GLfloat width) |
typedef void(CL_GLFUNC * | ptr_glPointSize )(GLfloat size) |
typedef void(CL_GLFUNC * | ptr_glPolygonMode )(GLenum face, GLenum mode) |
typedef void(CL_GLFUNC * | ptr_glScissor )(GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(CL_GLFUNC * | ptr_glTexParameterf )(GLenum target, GLenum pname, GLfloat param) |
typedef void(CL_GLFUNC * | ptr_glTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params) |
typedef void(CL_GLFUNC * | ptr_glTexParameteri )(GLenum target, GLenum pname, GLint param) |
typedef void(CL_GLFUNC * | ptr_glTexParameteriv )(GLenum target, GLenum pname, const GLint *params) |
typedef void(CL_GLFUNC * | ptr_glTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(CL_GLFUNC * | ptr_glTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(CL_GLFUNC * | ptr_glDrawBuffer )(GLenum mode) |
typedef void(CL_GLFUNC * | ptr_glClear )(GLbitfield mask) |
typedef void(CL_GLFUNC * | ptr_glClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void(CL_GLFUNC * | ptr_glClearStencil )(GLint s) |
typedef void(CL_GLFUNC * | ptr_glClearDepth )(GLclampd depth) |
typedef void(CL_GLFUNC * | ptr_glStencilMask )(GLuint mask) |
typedef void(CL_GLFUNC * | ptr_glColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void(CL_GLFUNC * | ptr_glDepthMask )(GLboolean flag) |
typedef void(CL_GLFUNC * | ptr_glDisable )(GLenum cap) |
typedef void(CL_GLFUNC * | ptr_glEnable )(GLenum cap) |
typedef void(CL_GLFUNC * | ptr_glFinish )(void) |
typedef void(CL_GLFUNC * | ptr_glFlush )(void) |
typedef void(CL_GLFUNC * | ptr_glBlendFunc )(GLenum sfactor, GLenum dfactor) |
typedef void(CL_GLFUNC * | ptr_glLogicOp )(GLenum opcode) |
typedef void(CL_GLFUNC * | ptr_glStencilFunc )(GLenum func, GLint ref, GLuint mask) |
typedef void(CL_GLFUNC * | ptr_glStencilOp )(GLenum fail, GLenum zfail, GLenum zpass) |
typedef void(CL_GLFUNC * | ptr_glDepthFunc )(GLenum func) |
typedef void(CL_GLFUNC * | ptr_glPixelStoref )(GLenum pname, GLfloat param) |
typedef void(CL_GLFUNC * | ptr_glPixelStorei )(GLenum pname, GLint param) |
typedef void(CL_GLFUNC * | ptr_glReadBuffer )(GLenum mode) |
typedef void(CL_GLFUNC * | ptr_glReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(CL_GLFUNC * | ptr_glGetBooleanv )(GLenum pname, GLboolean *params) |
typedef void(CL_GLFUNC * | ptr_glGetDoublev )(GLenum pname, GLdouble *params) |
typedef GLenum(CL_GLFUNC * | ptr_glGetError )(void) |
typedef void(CL_GLFUNC * | ptr_glGetFloatv )(GLenum pname, GLfloat *params) |
typedef void(CL_GLFUNC * | ptr_glGetIntegerv )(GLenum pname, GLint *params) |
typedef const GLubyte *(CL_GLFUNC * | ptr_glGetString )(GLenum name) |
typedef void(CL_GLFUNC * | ptr_glGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(CL_GLFUNC * | ptr_glGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(CL_GLFUNC * | ptr_glGetTexParameteriv )(GLenum target, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(CL_GLFUNC * | ptr_glGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsEnabled )(GLenum cap) |
typedef void(CL_GLFUNC * | ptr_glDepthRange )(GLclampd near, GLclampd far) |
typedef void(CL_GLFUNC * | ptr_glViewport )(GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(CL_GLFUNC * | ptr_glDrawArrays )(GLenum mode, GLint first, GLsizei count) |
typedef void(CL_GLFUNC * | ptr_glDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(CL_GLFUNC * | ptr_glGetPointerv )(GLenum pname, GLvoid **params) |
typedef void(CL_GLFUNC * | ptr_glPolygonOffset )(GLfloat factor, GLfloat units) |
typedef void(CL_GLFUNC * | ptr_glCopyTexImage1D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(CL_GLFUNC * | ptr_glCopyTexImage2D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(CL_GLFUNC * | ptr_glCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(CL_GLFUNC * | ptr_glCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(CL_GLFUNC * | ptr_glTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(CL_GLFUNC * | ptr_glTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(CL_GLFUNC * | ptr_glBindTexture )(GLenum target, GLuint texture) |
typedef void(CL_GLFUNC * | ptr_glDeleteTextures )(GLsizei n, const GLuint *textures) |
typedef void(CL_GLFUNC * | ptr_glGenTextures )(GLsizei n, GLuint *textures) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsTexture )(GLuint texture) |
typedef void(CL_GLFUNC * | ptr_glBlendColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void(CL_GLFUNC * | ptr_glBlendEquation )(GLenum mode) |
typedef void(CL_GLFUNC * | ptr_glDrawRangeElements )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(CL_GLFUNC * | ptr_glTexImage3D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(CL_GLFUNC * | ptr_glTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(CL_GLFUNC * | ptr_glCopyTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(CL_GLFUNC * | ptr_glActiveTexture )(GLenum texture) |
typedef void(CL_GLFUNC * | ptr_glSampleCoverage )(GLclampf value, GLboolean invert) |
typedef void(CL_GLFUNC * | ptr_glCompressedTexImage3D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(CL_GLFUNC * | ptr_glCompressedTexImage2D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(CL_GLFUNC * | ptr_glCompressedTexImage1D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(CL_GLFUNC * | ptr_glCompressedTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(CL_GLFUNC * | ptr_glCompressedTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(CL_GLFUNC * | ptr_glCompressedTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(CL_GLFUNC * | ptr_glGetCompressedTexImage )(GLenum target, GLint level, GLvoid *img) |
typedef void(CL_GLFUNC * | ptr_glBlendFuncSeparate )(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(CL_GLFUNC * | ptr_glMultiDrawArrays )(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void(CL_GLFUNC * | ptr_glMultiDrawElements )(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
typedef void(CL_GLFUNC * | ptr_glPointParameterf )(GLenum pname, GLfloat param) |
typedef void(CL_GLFUNC * | ptr_glPointParameterfv )(GLenum pname, const GLfloat *params) |
typedef void(CL_GLFUNC * | ptr_glPointParameteri )(GLenum pname, GLint param) |
typedef void(CL_GLFUNC * | ptr_glPointParameteriv )(GLenum pname, const GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGenQueries )(GLsizei n, GLuint *ids) |
typedef void(CL_GLFUNC * | ptr_glDeleteQueries )(GLsizei n, const GLuint *ids) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsQuery )(GLuint id) |
typedef void(CL_GLFUNC * | ptr_glBeginQuery )(GLenum target, GLuint id) |
typedef void(CL_GLFUNC * | ptr_glEndQuery )(GLenum target) |
typedef void(CL_GLFUNC * | ptr_glGetQueryiv )(GLenum target, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetQueryObjectiv )(GLuint id, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetQueryObjectuiv )(GLuint id, GLenum pname, GLuint *params) |
typedef void(CL_GLFUNC * | ptr_glBindBuffer )(GLenum target, GLuint buffer) |
typedef void(CL_GLFUNC * | ptr_glDeleteBuffers )(GLsizei n, const GLuint *buffers) |
typedef void(CL_GLFUNC * | ptr_glGenBuffers )(GLsizei n, GLuint *buffers) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsBuffer )(GLuint buffer) |
typedef void(CL_GLFUNC * | ptr_glBufferData )(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void(CL_GLFUNC * | ptr_glBufferSubData )(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef void(CL_GLFUNC * | ptr_glGetBufferSubData )(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef GLvoid *(CL_GLFUNC * | ptr_glMapBuffer )(GLenum target, GLenum access) |
typedef GLboolean(CL_GLFUNC * | ptr_glUnmapBuffer )(GLenum target) |
typedef void(CL_GLFUNC * | ptr_glGetBufferParameteriv )(GLenum target, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetBufferPointerv )(GLenum target, GLenum pname, GLvoid **params) |
typedef void(CL_GLFUNC * | ptr_glBlendEquationSeparate )(GLenum modeRGB, GLenum modeAlpha) |
typedef void(CL_GLFUNC * | ptr_glDrawBuffers )(GLsizei n, const GLenum *bufs) |
typedef void(CL_GLFUNC * | ptr_glStencilOpSeparate )(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(CL_GLFUNC * | ptr_glStencilFuncSeparate )(GLenum face, GLenum func, GLint ref, GLuint mask) |
typedef void(CL_GLFUNC * | ptr_glStencilMaskSeparate )(GLenum face, GLuint mask) |
typedef void(CL_GLFUNC * | ptr_glAttachShader )(GLuint program, GLuint shader) |
typedef void(CL_GLFUNC * | ptr_glBindAttribLocation )(GLuint program, GLuint index, const GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glCompileShader )(GLuint shader) |
typedef GLuint(CL_GLFUNC * | ptr_glCreateProgram )(void) |
typedef GLuint(CL_GLFUNC * | ptr_glCreateShader )(GLenum type) |
typedef void(CL_GLFUNC * | ptr_glDeleteProgram )(GLuint program) |
typedef void(CL_GLFUNC * | ptr_glDeleteShader )(GLuint shader) |
typedef void(CL_GLFUNC * | ptr_glDetachShader )(GLuint program, GLuint shader) |
typedef void(CL_GLFUNC * | ptr_glDisableVertexAttribArray )(GLuint index) |
typedef void(CL_GLFUNC * | ptr_glEnableVertexAttribArray )(GLuint index) |
typedef void(CL_GLFUNC * | ptr_glGetActiveAttrib )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glGetActiveUniform )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glGetAttachedShaders )(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
typedef GLint(CL_GLFUNC * | ptr_glGetAttribLocation )(GLuint program, const GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glGetProgramiv )(GLuint program, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetProgramInfoLog )(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(CL_GLFUNC * | ptr_glGetShaderiv )(GLuint shader, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetShaderInfoLog )(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(CL_GLFUNC * | ptr_glGetShaderSource )(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef GLint(CL_GLFUNC * | ptr_glGetUniformLocation )(GLuint program, const GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glGetUniformfv )(GLuint program, GLint location, GLfloat *params) |
typedef void(CL_GLFUNC * | ptr_glGetUniformiv )(GLuint program, GLint location, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetVertexAttribdv )(GLuint index, GLenum pname, GLdouble *params) |
typedef void(CL_GLFUNC * | ptr_glGetVertexAttribfv )(GLuint index, GLenum pname, GLfloat *params) |
typedef void(CL_GLFUNC * | ptr_glGetVertexAttribiv )(GLuint index, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetVertexAttribPointerv )(GLuint index, GLenum pname, GLvoid **pointer) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsProgram )(GLuint program) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsShader )(GLuint shader) |
typedef void(CL_GLFUNC * | ptr_glLinkProgram )(GLuint program) |
typedef void(CL_GLFUNC * | ptr_glShaderSource )(GLuint shader, GLsizei count, const GLchar **string, const GLint *length) |
typedef void(CL_GLFUNC * | ptr_glUseProgram )(GLuint program) |
typedef void(CL_GLFUNC * | ptr_glUniform1f )(GLint location, GLfloat v0) |
typedef void(CL_GLFUNC * | ptr_glUniform2f )(GLint location, GLfloat v0, GLfloat v1) |
typedef void(CL_GLFUNC * | ptr_glUniform3f )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(CL_GLFUNC * | ptr_glUniform4f )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(CL_GLFUNC * | ptr_glUniform1i )(GLint location, GLint v0) |
typedef void(CL_GLFUNC * | ptr_glUniform2i )(GLint location, GLint v0, GLint v1) |
typedef void(CL_GLFUNC * | ptr_glUniform3i )(GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(CL_GLFUNC * | ptr_glUniform4i )(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(CL_GLFUNC * | ptr_glUniform1fv )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glUniform2fv )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glUniform3fv )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glUniform4fv )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glUniform1iv )(GLint location, GLsizei count, const GLint *value) |
typedef void(CL_GLFUNC * | ptr_glUniform2iv )(GLint location, GLsizei count, const GLint *value) |
typedef void(CL_GLFUNC * | ptr_glUniform3iv )(GLint location, GLsizei count, const GLint *value) |
typedef void(CL_GLFUNC * | ptr_glUniform4iv )(GLint location, GLsizei count, const GLint *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glValidateProgram )(GLuint program) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib1d )(GLuint index, GLdouble x) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib1dv )(GLuint index, const GLdouble *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib1f )(GLuint index, GLfloat x) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib1fv )(GLuint index, const GLfloat *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib1s )(GLuint index, GLshort x) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib1sv )(GLuint index, const GLshort *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib2d )(GLuint index, GLdouble x, GLdouble y) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib2dv )(GLuint index, const GLdouble *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib2f )(GLuint index, GLfloat x, GLfloat y) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib2fv )(GLuint index, const GLfloat *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib2s )(GLuint index, GLshort x, GLshort y) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib2sv )(GLuint index, const GLshort *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib3d )(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib3dv )(GLuint index, const GLdouble *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib3f )(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib3fv )(GLuint index, const GLfloat *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib3s )(GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib3sv )(GLuint index, const GLshort *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nbv )(GLuint index, const GLbyte *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Niv )(GLuint index, const GLint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nsv )(GLuint index, const GLshort *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nub )(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nubv )(GLuint index, const GLubyte *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nuiv )(GLuint index, const GLuint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nusv )(GLuint index, const GLushort *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4bv )(GLuint index, const GLbyte *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4d )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4dv )(GLuint index, const GLdouble *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4f )(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4fv )(GLuint index, const GLfloat *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4iv )(GLuint index, const GLint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4s )(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4sv )(GLuint index, const GLshort *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4ubv )(GLuint index, const GLubyte *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4uiv )(GLuint index, const GLuint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttrib4usv )(GLuint index, const GLushort *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribPointer )(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix2x3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix3x2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix2x4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix4x2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix3x4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix4x3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glColorMaski )(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void(CL_GLFUNC * | ptr_glGetBooleani_v )(GLenum target, GLuint index, GLboolean *data) |
typedef void(CL_GLFUNC * | ptr_glGetIntegeri_v )(GLenum target, GLuint index, GLint *data) |
typedef void(CL_GLFUNC * | ptr_glEnablei )(GLenum target, GLuint index) |
typedef void(CL_GLFUNC * | ptr_glDisablei )(GLenum target, GLuint index) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsEnabledi )(GLenum target, GLuint index) |
typedef void(CL_GLFUNC * | ptr_glBeginTransformFeedback )(GLenum primitiveMode) |
typedef void(CL_GLFUNC * | ptr_glEndTransformFeedback )(void) |
typedef void(CL_GLFUNC * | ptr_glBindBufferRange )(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(CL_GLFUNC * | ptr_glBindBufferBase )(GLenum target, GLuint index, GLuint buffer) |
typedef void(CL_GLFUNC * | ptr_glTransformFeedbackVaryings )(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode) |
typedef void(CL_GLFUNC * | ptr_glGetTransformFeedbackVarying )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glClampColor )(GLenum target, GLenum clamp) |
typedef void(CL_GLFUNC * | ptr_glBeginConditionalRender )(GLuint id, GLenum mode) |
typedef void(CL_GLFUNC * | ptr_glEndConditionalRender )(void) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribIPointer )(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(CL_GLFUNC * | ptr_glGetVertexAttribIiv )(GLuint index, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetVertexAttribIuiv )(GLuint index, GLenum pname, GLuint *params) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI1i )(GLuint index, GLint x) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI2i )(GLuint index, GLint x, GLint y) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI3i )(GLuint index, GLint x, GLint y, GLint z) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI4i )(GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI1ui )(GLuint index, GLuint x) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI2ui )(GLuint index, GLuint x, GLuint y) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI3ui )(GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI4ui )(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI1iv )(GLuint index, const GLint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI2iv )(GLuint index, const GLint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI3iv )(GLuint index, const GLint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI4iv )(GLuint index, const GLint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI1uiv )(GLuint index, const GLuint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI2uiv )(GLuint index, const GLuint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI3uiv )(GLuint index, const GLuint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI4uiv )(GLuint index, const GLuint *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI4bv )(GLuint index, const GLbyte *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI4sv )(GLuint index, const GLshort *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI4ubv )(GLuint index, const GLubyte *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribI4usv )(GLuint index, const GLushort *v) |
typedef void(CL_GLFUNC * | ptr_glGetUniformuiv )(GLuint program, GLint location, GLuint *params) |
typedef void(CL_GLFUNC * | ptr_glBindFragDataLocation )(GLuint program, GLuint color, const GLchar *name) |
typedef GLint(CL_GLFUNC * | ptr_glGetFragDataLocation )(GLuint program, const GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glUniform1ui )(GLint location, GLuint v0) |
typedef void(CL_GLFUNC * | ptr_glUniform2ui )(GLint location, GLuint v0, GLuint v1) |
typedef void(CL_GLFUNC * | ptr_glUniform3ui )(GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(CL_GLFUNC * | ptr_glUniform4ui )(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(CL_GLFUNC * | ptr_glUniform1uiv )(GLint location, GLsizei count, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glUniform2uiv )(GLint location, GLsizei count, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glUniform3uiv )(GLint location, GLsizei count, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glUniform4uiv )(GLint location, GLsizei count, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glTexParameterIiv )(GLenum target, GLenum pname, const GLint *params) |
typedef void(CL_GLFUNC * | ptr_glTexParameterIuiv )(GLenum target, GLenum pname, const GLuint *params) |
typedef void(CL_GLFUNC * | ptr_glGetTexParameterIiv )(GLenum target, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetTexParameterIuiv )(GLenum target, GLenum pname, GLuint *params) |
typedef void(CL_GLFUNC * | ptr_glClearBufferiv )(GLenum buffer, GLint drawbuffer, const GLint *value) |
typedef void(CL_GLFUNC * | ptr_glClearBufferuiv )(GLenum buffer, GLint drawbuffer, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glClearBufferfv )(GLenum buffer, GLint drawbuffer, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glClearBufferfi )(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
typedef const GLubyte *(CL_GLFUNC * | ptr_glGetStringi )(GLenum name, GLuint index) |
typedef void(CL_GLFUNC * | ptr_glDrawArraysInstanced )(GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
typedef void(CL_GLFUNC * | ptr_glDrawElementsInstanced )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
typedef void(CL_GLFUNC * | ptr_glTexBuffer )(GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(CL_GLFUNC * | ptr_glPrimitiveRestartIndex )(GLuint index) |
typedef void(CL_GLFUNC * | ptr_glGetInteger64i_v )(GLenum target, GLuint index, CLint64 *data) |
typedef void(CL_GLFUNC * | ptr_glGetBufferParameteri64v )(GLenum target, GLenum pname, CLint64 *params) |
typedef void(CL_GLFUNC * | ptr_glFramebufferTexture )(GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribDivisor )(GLuint index, GLuint divisor) |
typedef void(CL_GLFUNC * | ptr_glMinSampleShading )(GLclampf value) |
typedef void(CL_GLFUNC * | ptr_glBlendEquationi )(GLuint buf, GLenum mode) |
typedef void(CL_GLFUNC * | ptr_glBlendEquationSeparatei )(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(CL_GLFUNC * | ptr_glBlendFunci )(GLuint buf, GLenum src, GLenum dst) |
typedef void(CL_GLFUNC * | ptr_glBlendFuncSeparatei )(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsRenderbuffer )(GLuint renderbuffer) |
typedef void(CL_GLFUNC * | ptr_glBindRenderbuffer )(GLenum target, GLuint renderbuffer) |
typedef void(CL_GLFUNC * | ptr_glDeleteRenderbuffers )(GLsizei n, const GLuint *renderbuffers) |
typedef void(CL_GLFUNC * | ptr_glGenRenderbuffers )(GLsizei n, GLuint *renderbuffers) |
typedef void(CL_GLFUNC * | ptr_glRenderbufferStorage )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(CL_GLFUNC * | ptr_glGetRenderbufferParameteriv )(GLenum target, GLenum pname, GLint *params) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsFramebuffer )(GLuint framebuffer) |
typedef void(CL_GLFUNC * | ptr_glBindFramebuffer )(GLenum target, GLuint framebuffer) |
typedef void(CL_GLFUNC * | ptr_glDeleteFramebuffers )(GLsizei n, const GLuint *framebuffers) |
typedef void(CL_GLFUNC * | ptr_glGenFramebuffers )(GLsizei n, GLuint *framebuffers) |
typedef GLenum(CL_GLFUNC * | ptr_glCheckFramebufferStatus )(GLenum target) |
typedef void(CL_GLFUNC * | ptr_glFramebufferTexture1D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(CL_GLFUNC * | ptr_glFramebufferTexture2D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(CL_GLFUNC * | ptr_glFramebufferTexture3D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(CL_GLFUNC * | ptr_glFramebufferRenderbuffer )(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(CL_GLFUNC * | ptr_glGetFramebufferAttachmentParameteriv )(GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGenerateMipmap )(GLenum target) |
typedef void(CL_GLFUNC * | ptr_glBlitFramebuffer )(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(CL_GLFUNC * | ptr_glRenderbufferStorageMultisample )(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(CL_GLFUNC * | ptr_glFramebufferTextureLayer )(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef GLvoid *(CL_GLFUNC * | ptr_glMapBufferRange )(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef void(CL_GLFUNC * | ptr_glFlushMappedBufferRange )(GLenum target, GLintptr offset, GLsizeiptr length) |
typedef void(CL_GLFUNC * | ptr_glBindVertexArray )(GLuint array) |
typedef void(CL_GLFUNC * | ptr_glDeleteVertexArrays )(GLsizei n, const GLuint *arrays) |
typedef void(CL_GLFUNC * | ptr_glGenVertexArrays )(GLsizei n, GLuint *arrays) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsVertexArray )(GLuint array) |
typedef void(CL_GLFUNC * | ptr_glGetUniformIndices )(GLuint program, GLsizei uniformCount, const GLchar **uniformNames, GLuint *uniformIndices) |
typedef void(CL_GLFUNC * | ptr_glGetActiveUniformsiv )(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetActiveUniformName )(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
typedef GLuint(CL_GLFUNC * | ptr_glGetUniformBlockIndex )(GLuint program, const GLchar *uniformBlockName) |
typedef void(CL_GLFUNC * | ptr_glGetActiveUniformBlockiv )(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetActiveUniformBlockName )(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
typedef void(CL_GLFUNC * | ptr_glUniformBlockBinding )(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
typedef void(CL_GLFUNC * | ptr_glCopyBufferSubData )(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
typedef void(CL_GLFUNC * | ptr_glDrawElementsBaseVertex )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(CL_GLFUNC * | ptr_glDrawRangeElementsBaseVertex )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(CL_GLFUNC * | ptr_glDrawElementsInstancedBaseVertex )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex) |
typedef void(CL_GLFUNC * | ptr_glMultiDrawElementsBaseVertex )(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex) |
typedef void(CL_GLFUNC * | ptr_glProvokingVertex )(GLenum mode) |
typedef CLsync(CL_GLFUNC * | ptr_glFenceSync )(GLenum condition, GLbitfield flags) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsSync )(CLsync sync) |
typedef void(CL_GLFUNC * | ptr_glDeleteSync )(CLsync sync) |
typedef GLenum(CL_GLFUNC * | ptr_glClientWaitSync )(CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(CL_GLFUNC * | ptr_glWaitSync )(CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(CL_GLFUNC * | ptr_glGetInteger64v )(GLenum pname, CLint64 *params) |
typedef void(CL_GLFUNC * | ptr_glGetSynciv )(CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
typedef void(CL_GLFUNC * | ptr_glTexImage2DMultisample )(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(CL_GLFUNC * | ptr_glTexImage3DMultisample )(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(CL_GLFUNC * | ptr_glGetMultisamplefv )(GLenum pname, GLuint index, GLfloat *val) |
typedef void(CL_GLFUNC * | ptr_glSampleMaski )(GLuint index, GLbitfield mask) |
typedef void(CL_GLFUNC * | ptr_glBlendEquationiARB )(GLuint buf, GLenum mode) |
typedef void(CL_GLFUNC * | ptr_glBlendEquationSeparateiARB )(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(CL_GLFUNC * | ptr_glBlendFunciARB )(GLuint buf, GLenum src, GLenum dst) |
typedef void(CL_GLFUNC * | ptr_glBlendFuncSeparateiARB )(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(CL_GLFUNC * | ptr_glMinSampleShadingARB )(GLclampf value) |
typedef void(CL_GLFUNC * | ptr_glNamedStringARB )(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
typedef void(CL_GLFUNC * | ptr_glDeleteNamedStringARB )(GLint namelen, const GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glCompileShaderIncludeARB )(GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsNamedStringARB )(GLint namelen, const GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glGetNamedStringARB )(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
typedef void(CL_GLFUNC * | ptr_glGetNamedStringivARB )(GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glBindFragDataLocationIndexed )(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
typedef GLint(CL_GLFUNC * | ptr_glGetFragDataIndex )(GLuint program, const GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glGenSamplers )(GLsizei count, GLuint *samplers) |
typedef void(CL_GLFUNC * | ptr_glDeleteSamplers )(GLsizei count, const GLuint *samplers) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsSampler )(GLuint sampler) |
typedef void(CL_GLFUNC * | ptr_glBindSampler )(GLuint unit, GLuint sampler) |
typedef void(CL_GLFUNC * | ptr_glSamplerParameteri )(GLuint sampler, GLenum pname, GLint param) |
typedef void(CL_GLFUNC * | ptr_glSamplerParameteriv )(GLuint sampler, GLenum pname, const GLint *param) |
typedef void(CL_GLFUNC * | ptr_glSamplerParameterf )(GLuint sampler, GLenum pname, GLfloat param) |
typedef void(CL_GLFUNC * | ptr_glSamplerParameterfv )(GLuint sampler, GLenum pname, const GLfloat *param) |
typedef void(CL_GLFUNC * | ptr_glSamplerParameterIiv )(GLuint sampler, GLenum pname, const GLint *param) |
typedef void(CL_GLFUNC * | ptr_glSamplerParameterIuiv )(GLuint sampler, GLenum pname, const GLuint *param) |
typedef void(CL_GLFUNC * | ptr_glGetSamplerParameteriv )(GLuint sampler, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetSamplerParameterIiv )(GLuint sampler, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetSamplerParameterfv )(GLuint sampler, GLenum pname, GLfloat *params) |
typedef void(CL_GLFUNC * | ptr_glGetSamplerParameterIuiv )(GLuint sampler, GLenum pname, GLuint *params) |
typedef void(CL_GLFUNC * | ptr_glQueryCounter )(GLuint id, GLenum target) |
typedef void(CL_GLFUNC * | ptr_glGetQueryObjecti64v )(GLuint id, GLenum pname, CLint64 *params) |
typedef void(CL_GLFUNC * | ptr_glGetQueryObjectui64v )(GLuint id, GLenum pname, CLuint64 *params) |
typedef void(CL_GLFUNC * | ptr_glVertexP2ui )(GLenum type, GLuint value) |
typedef void(CL_GLFUNC * | ptr_glVertexP2uiv )(GLenum type, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glVertexP3ui )(GLenum type, GLuint value) |
typedef void(CL_GLFUNC * | ptr_glVertexP3uiv )(GLenum type, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glVertexP4ui )(GLenum type, GLuint value) |
typedef void(CL_GLFUNC * | ptr_glVertexP4uiv )(GLenum type, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glTexCoordP1ui )(GLenum type, GLuint coords) |
typedef void(CL_GLFUNC * | ptr_glTexCoordP1uiv )(GLenum type, const GLuint *coords) |
typedef void(CL_GLFUNC * | ptr_glTexCoordP2ui )(GLenum type, GLuint coords) |
typedef void(CL_GLFUNC * | ptr_glTexCoordP2uiv )(GLenum type, const GLuint *coords) |
typedef void(CL_GLFUNC * | ptr_glTexCoordP3ui )(GLenum type, GLuint coords) |
typedef void(CL_GLFUNC * | ptr_glTexCoordP3uiv )(GLenum type, const GLuint *coords) |
typedef void(CL_GLFUNC * | ptr_glTexCoordP4ui )(GLenum type, GLuint coords) |
typedef void(CL_GLFUNC * | ptr_glTexCoordP4uiv )(GLenum type, const GLuint *coords) |
typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP1ui )(GLenum texture, GLenum type, GLuint coords) |
typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP1uiv )(GLenum texture, GLenum type, const GLuint *coords) |
typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP2ui )(GLenum texture, GLenum type, GLuint coords) |
typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP2uiv )(GLenum texture, GLenum type, const GLuint *coords) |
typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP3ui )(GLenum texture, GLenum type, GLuint coords) |
typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP3uiv )(GLenum texture, GLenum type, const GLuint *coords) |
typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP4ui )(GLenum texture, GLenum type, GLuint coords) |
typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP4uiv )(GLenum texture, GLenum type, const GLuint *coords) |
typedef void(CL_GLFUNC * | ptr_glNormalP3ui )(GLenum type, GLuint coords) |
typedef void(CL_GLFUNC * | ptr_glNormalP3uiv )(GLenum type, const GLuint *coords) |
typedef void(CL_GLFUNC * | ptr_glColorP3ui )(GLenum type, GLuint color) |
typedef void(CL_GLFUNC * | ptr_glColorP3uiv )(GLenum type, const GLuint *color) |
typedef void(CL_GLFUNC * | ptr_glColorP4ui )(GLenum type, GLuint color) |
typedef void(CL_GLFUNC * | ptr_glColorP4uiv )(GLenum type, const GLuint *color) |
typedef void(CL_GLFUNC * | ptr_glSecondaryColorP3ui )(GLenum type, GLuint color) |
typedef void(CL_GLFUNC * | ptr_glSecondaryColorP3uiv )(GLenum type, const GLuint *color) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribP1ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribP1uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribP2ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribP2uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribP3ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribP3uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribP4ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribP4uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glDrawArraysIndirect )(GLenum mode, const GLvoid *indirect) |
typedef void(CL_GLFUNC * | ptr_glDrawElementsIndirect )(GLenum mode, GLenum type, const GLvoid *indirect) |
typedef void(CL_GLFUNC * | ptr_glUniform1d )(GLint location, GLdouble x) |
typedef void(CL_GLFUNC * | ptr_glUniform2d )(GLint location, GLdouble x, GLdouble y) |
typedef void(CL_GLFUNC * | ptr_glUniform3d )(GLint location, GLdouble x, GLdouble y, GLdouble z) |
typedef void(CL_GLFUNC * | ptr_glUniform4d )(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(CL_GLFUNC * | ptr_glUniform1dv )(GLint location, GLsizei count, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniform2dv )(GLint location, GLsizei count, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniform3dv )(GLint location, GLsizei count, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniform4dv )(GLint location, GLsizei count, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix2x3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix2x4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix3x2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix3x4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix4x2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glUniformMatrix4x3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glGetUniformdv )(GLuint program, GLint location, GLdouble *params) |
typedef GLint(CL_GLFUNC * | ptr_glGetSubroutineUniformLocation )(GLuint program, GLenum shadertype, const GLchar *name) |
typedef GLuint(CL_GLFUNC * | ptr_glGetSubroutineIndex )(GLuint program, GLenum shadertype, const GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glGetActiveSubroutineUniformiv )(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
typedef void(CL_GLFUNC * | ptr_glGetActiveSubroutineUniformName )(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glGetActiveSubroutineName )(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(CL_GLFUNC * | ptr_glUniformSubroutinesuiv )(GLenum shadertype, GLsizei count, const GLuint *indices) |
typedef void(CL_GLFUNC * | ptr_glGetUniformSubroutineuiv )(GLenum shadertype, GLint location, GLuint *params) |
typedef void(CL_GLFUNC * | ptr_glGetProgramStageiv )(GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
typedef void(CL_GLFUNC * | ptr_glPatchParameteri )(GLenum pname, GLint value) |
typedef void(CL_GLFUNC * | ptr_glPatchParameterfv )(GLenum pname, const GLfloat *values) |
typedef void(CL_GLFUNC * | ptr_glBindTransformFeedback )(GLenum target, GLuint id) |
typedef void(CL_GLFUNC * | ptr_glDeleteTransformFeedbacks )(GLsizei n, const GLuint *ids) |
typedef void(CL_GLFUNC * | ptr_glGenTransformFeedbacks )(GLsizei n, GLuint *ids) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsTransformFeedback )(GLuint id) |
typedef void(CL_GLFUNC * | ptr_glPauseTransformFeedback )(void) |
typedef void(CL_GLFUNC * | ptr_glResumeTransformFeedback )(void) |
typedef void(CL_GLFUNC * | ptr_glDrawTransformFeedback )(GLenum mode, GLuint id) |
typedef void(CL_GLFUNC * | ptr_glDrawTransformFeedbackStream )(GLenum mode, GLuint id, GLuint stream) |
typedef void(CL_GLFUNC * | ptr_glBeginQueryIndexed )(GLenum target, GLuint index, GLuint id) |
typedef void(CL_GLFUNC * | ptr_glEndQueryIndexed )(GLenum target, GLuint index) |
typedef void(CL_GLFUNC * | ptr_glGetQueryIndexediv )(GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glReleaseShaderCompiler )(void) |
typedef void(CL_GLFUNC * | ptr_glShaderBinary )(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
typedef void(CL_GLFUNC * | ptr_glGetShaderPrecisionFormat )(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
typedef void(CL_GLFUNC * | ptr_glDepthRangef )(GLclampf n, GLclampf f) |
typedef void(CL_GLFUNC * | ptr_glClearDepthf )(GLclampf d) |
typedef void(CL_GLFUNC * | ptr_glGetProgramBinary )(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
typedef void(CL_GLFUNC * | ptr_glProgramBinary )(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
typedef void(CL_GLFUNC * | ptr_glProgramParameteri )(GLuint program, GLenum pname, GLint value) |
typedef void(CL_GLFUNC * | ptr_glUseProgramStages )(GLuint pipeline, GLbitfield stages, GLuint program) |
typedef void(CL_GLFUNC * | ptr_glActiveShaderProgram )(GLuint pipeline, GLuint program) |
typedef GLuint(CL_GLFUNC * | ptr_glCreateShaderProgramv )(GLenum type, GLsizei count, const GLchar **strings) |
typedef void(CL_GLFUNC * | ptr_glBindProgramPipeline )(GLuint pipeline) |
typedef void(CL_GLFUNC * | ptr_glDeleteProgramPipelines )(GLsizei n, const GLuint *pipelines) |
typedef void(CL_GLFUNC * | ptr_glGenProgramPipelines )(GLsizei n, GLuint *pipelines) |
typedef GLboolean(CL_GLFUNC * | ptr_glIsProgramPipeline )(GLuint pipeline) |
typedef void(CL_GLFUNC * | ptr_glGetProgramPipelineiv )(GLuint pipeline, GLenum pname, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform1i )(GLuint program, GLint location, GLint v0) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform1iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform1f )(GLuint program, GLint location, GLfloat v0) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform1fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform1d )(GLuint program, GLint location, GLdouble v0) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform1dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform1ui )(GLuint program, GLint location, GLuint v0) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform1uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform2i )(GLuint program, GLint location, GLint v0, GLint v1) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform2iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform2f )(GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform2fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform2d )(GLuint program, GLint location, GLdouble v0, GLdouble v1) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform2dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform2ui )(GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform2uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform3i )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform3iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform3f )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform3fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform3d )(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform3dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform3ui )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform3uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform4i )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform4iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform4f )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform4fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform4d )(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform4dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform4ui )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(CL_GLFUNC * | ptr_glProgramUniform4uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2x3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3x2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2x4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4x2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3x4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4x3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2x3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3x2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2x4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4x2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3x4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4x3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(CL_GLFUNC * | ptr_glValidateProgramPipeline )(GLuint pipeline) |
typedef void(CL_GLFUNC * | ptr_glGetProgramPipelineInfoLog )(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribL1d )(GLuint index, GLdouble x) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribL2d )(GLuint index, GLdouble x, GLdouble y) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribL3d )(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribL4d )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribL1dv )(GLuint index, const GLdouble *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribL2dv )(GLuint index, const GLdouble *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribL3dv )(GLuint index, const GLdouble *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribL4dv )(GLuint index, const GLdouble *v) |
typedef void(CL_GLFUNC * | ptr_glVertexAttribLPointer )(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(CL_GLFUNC * | ptr_glGetVertexAttribLdv )(GLuint index, GLenum pname, GLdouble *params) |
typedef void(CL_GLFUNC * | ptr_glViewportArrayv )(GLuint first, GLsizei count, const GLfloat *v) |
typedef void(CL_GLFUNC * | ptr_glViewportIndexedf )(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
typedef void(CL_GLFUNC * | ptr_glViewportIndexedfv )(GLuint index, const GLfloat *v) |
typedef void(CL_GLFUNC * | ptr_glScissorArrayv )(GLuint first, GLsizei count, const GLint *v) |
typedef void(CL_GLFUNC * | ptr_glScissorIndexed )(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
typedef void(CL_GLFUNC * | ptr_glScissorIndexedv )(GLuint index, const GLint *v) |
typedef void(CL_GLFUNC * | ptr_glDepthRangeArrayv )(GLuint first, GLsizei count, const GLclampd *v) |
typedef void(CL_GLFUNC * | ptr_glDepthRangeIndexed )(GLuint index, GLclampd n, GLclampd f) |
typedef void(CL_GLFUNC * | ptr_glGetFloati_v )(GLenum target, GLuint index, GLfloat *data) |
typedef void(CL_GLFUNC * | ptr_glGetDoublei_v )(GLenum target, GLuint index, GLdouble *data) |
typedef CLsync(CL_GLFUNC * | ptr_glCreateSyncFromCLeventARB )(struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
typedef void(CL_GLFUNC * | ptr_glDebugMessageControlARB )(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(CL_GLFUNC * | ptr_glDebugMessageInsertARB )(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(CL_GLFUNC * | ptr_glDebugMessageCallbackARB )(CLDEBUGPROCARB callback, const GLvoid *userParam) |
typedef GLuint(CL_GLFUNC * | ptr_glGetDebugMessageLogARB )(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef GLenum(CL_GLFUNC * | ptr_glGetGraphicsResetStatusARB )(void) |
typedef void(CL_GLFUNC * | ptr_glGetnMapdvARB )(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
typedef void(CL_GLFUNC * | ptr_glGetnMapfvARB )(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
typedef void(CL_GLFUNC * | ptr_glGetnMapivARB )(GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
typedef void(CL_GLFUNC * | ptr_glGetnPixelMapfvARB )(GLenum map, GLsizei bufSize, GLfloat *values) |
typedef void(CL_GLFUNC * | ptr_glGetnPixelMapuivARB )(GLenum map, GLsizei bufSize, GLuint *values) |
typedef void(CL_GLFUNC * | ptr_glGetnPixelMapusvARB )(GLenum map, GLsizei bufSize, GLushort *values) |
typedef void(CL_GLFUNC * | ptr_glGetnPolygonStippleARB )(GLsizei bufSize, GLubyte *pattern) |
typedef void(CL_GLFUNC * | ptr_glGetnColorTableARB )(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
typedef void(CL_GLFUNC * | ptr_glGetnConvolutionFilterARB )(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
typedef void(CL_GLFUNC * | ptr_glGetnSeparableFilterARB )(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
typedef void(CL_GLFUNC * | ptr_glGetnHistogramARB )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(CL_GLFUNC * | ptr_glGetnMinmaxARB )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(CL_GLFUNC * | ptr_glGetnTexImageARB )(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
typedef void(CL_GLFUNC * | ptr_glReadnPixelsARB )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
typedef void(CL_GLFUNC * | ptr_glGetnCompressedTexImageARB )(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
typedef void(CL_GLFUNC * | ptr_glGetnUniformfvARB )(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
typedef void(CL_GLFUNC * | ptr_glGetnUniformivARB )(GLuint program, GLint location, GLsizei bufSize, GLint *params) |
typedef void(CL_GLFUNC * | ptr_glGetnUniformuivARB )(GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
typedef void(CL_GLFUNC * | ptr_glGetnUniformdvARB )(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
Public Attributes |
|
|
ptr_glCullFace | cullFace |
ptr_glFrontFace | frontFace |
ptr_glHint | hint |
ptr_glLineWidth | lineWidth |
ptr_glPointSize | pointSize |
ptr_glPolygonMode | polygonMode |
ptr_glScissor | scissor |
ptr_glTexParameterf | texParameterf |
ptr_glTexParameterfv | texParameterfv |
ptr_glTexParameteri | texParameteri |
ptr_glTexParameteriv | texParameteriv |
ptr_glTexImage1D | texImage1D |
ptr_glTexImage2D | texImage2D |
ptr_glDrawBuffer | drawBuffer |
ptr_glClear | clear |
ptr_glClearColor | clearColor |
ptr_glClearStencil | clearStencil |
ptr_glClearDepth | clearDepth |
ptr_glStencilMask | stencilMask |
ptr_glColorMask | colorMask |
ptr_glDepthMask | depthMask |
ptr_glDisable | disable |
ptr_glEnable | enable |
ptr_glFinish | finish |
ptr_glFlush | flush |
ptr_glBlendFunc | blendFunc |
ptr_glLogicOp | logicOp |
ptr_glStencilFunc | stencilFunc |
ptr_glStencilOp | stencilOp |
ptr_glDepthFunc | depthFunc |
ptr_glPixelStoref | pixelStoref |
ptr_glPixelStorei | pixelStorei |
ptr_glReadBuffer | readBuffer |
ptr_glReadPixels | readPixels |
ptr_glGetBooleanv | getBooleanv |
ptr_glGetDoublev | getDoublev |
ptr_glGetError | getError |
ptr_glGetFloatv | getFloatv |
ptr_glGetIntegerv | getIntegerv |
ptr_glGetString | getString |
ptr_glGetTexImage | getTexImage |
ptr_glGetTexParameterfv | getTexParameterfv |
ptr_glGetTexParameteriv | getTexParameteriv |
ptr_glGetTexLevelParameterfv | getTexLevelParameterfv |
ptr_glGetTexLevelParameteriv | getTexLevelParameteriv |
ptr_glIsEnabled | isEnabled |
ptr_glDepthRange | depthRange |
ptr_glViewport | viewport |
ptr_glDrawArrays | drawArrays |
ptr_glDrawElements | drawElements |
ptr_glGetPointerv | getPointerv |
ptr_glPolygonOffset | polygonOffset |
ptr_glCopyTexImage1D | copyTexImage1D |
ptr_glCopyTexImage2D | copyTexImage2D |
ptr_glCopyTexSubImage1D | copyTexSubImage1D |
ptr_glCopyTexSubImage2D | copyTexSubImage2D |
ptr_glTexSubImage1D | texSubImage1D |
ptr_glTexSubImage2D | texSubImage2D |
ptr_glBindTexture | bindTexture |
ptr_glDeleteTextures | deleteTextures |
ptr_glGenTextures | genTextures |
ptr_glIsTexture | isTexture |
ptr_glBlendColor | blendColor |
ptr_glBlendEquation | blendEquation |
ptr_glDrawRangeElements | drawRangeElements |
ptr_glTexImage3D | texImage3D |
ptr_glTexSubImage3D | texSubImage3D |
ptr_glCopyTexSubImage3D | copyTexSubImage3D |
ptr_glActiveTexture | activeTexture |
ptr_glSampleCoverage | sampleCoverage |
ptr_glCompressedTexImage3D | compressedTexImage3D |
ptr_glCompressedTexImage2D | compressedTexImage2D |
ptr_glCompressedTexImage1D | compressedTexImage1D |
ptr_glCompressedTexSubImage3D | compressedTexSubImage3D |
ptr_glCompressedTexSubImage2D | compressedTexSubImage2D |
ptr_glCompressedTexSubImage1D | compressedTexSubImage1D |
ptr_glGetCompressedTexImage | getCompressedTexImage |
ptr_glBlendFuncSeparate | blendFuncSeparate |
ptr_glMultiDrawArrays | multiDrawArrays |
ptr_glMultiDrawElements | multiDrawElements |
ptr_glPointParameterf | pointParameterf |
ptr_glPointParameterfv | pointParameterfv |
ptr_glPointParameteri | pointParameteri |
ptr_glPointParameteriv | pointParameteriv |
ptr_glGenQueries | genQueries |
ptr_glDeleteQueries | deleteQueries |
ptr_glIsQuery | isQuery |
ptr_glBeginQuery | beginQuery |
ptr_glEndQuery | endQuery |
ptr_glGetQueryiv | getQueryiv |
ptr_glGetQueryObjectiv | getQueryObjectiv |
ptr_glGetQueryObjectuiv | getQueryObjectuiv |
ptr_glBindBuffer | bindBuffer |
ptr_glDeleteBuffers | deleteBuffers |
ptr_glGenBuffers | genBuffers |
ptr_glIsBuffer | isBuffer |
ptr_glBufferData | bufferData |
ptr_glBufferSubData | bufferSubData |
ptr_glGetBufferSubData | getBufferSubData |
ptr_glMapBuffer | mapBuffer |
ptr_glUnmapBuffer | unmapBuffer |
ptr_glGetBufferParameteriv | getBufferParameteriv |
ptr_glGetBufferPointerv | getBufferPointerv |
ptr_glBlendEquationSeparate | blendEquationSeparate |
ptr_glDrawBuffers | drawBuffers |
ptr_glStencilOpSeparate | stencilOpSeparate |
ptr_glStencilFuncSeparate | stencilFuncSeparate |
ptr_glStencilMaskSeparate | stencilMaskSeparate |
ptr_glAttachShader | attachShader |
ptr_glBindAttribLocation | bindAttribLocation |
ptr_glCompileShader | compileShader |
ptr_glCreateProgram | createProgram |
ptr_glCreateShader | createShader |
ptr_glDeleteProgram | deleteProgram |
ptr_glDeleteShader | deleteShader |
ptr_glDetachShader | detachShader |
ptr_glDisableVertexAttribArray | disableVertexAttribArray |
ptr_glEnableVertexAttribArray | enableVertexAttribArray |
ptr_glGetActiveAttrib | getActiveAttrib |
ptr_glGetActiveUniform | getActiveUniform |
ptr_glGetAttachedShaders | getAttachedShaders |
ptr_glGetAttribLocation | getAttribLocation |
ptr_glGetProgramiv | getProgramiv |
ptr_glGetProgramInfoLog | getProgramInfoLog |
ptr_glGetShaderiv | getShaderiv |
ptr_glGetShaderInfoLog | getShaderInfoLog |
ptr_glGetShaderSource | getShaderSource |
ptr_glGetUniformLocation | getUniformLocation |
ptr_glGetUniformfv | getUniformfv |
ptr_glGetUniformiv | getUniformiv |
ptr_glGetVertexAttribdv | getVertexAttribdv |
ptr_glGetVertexAttribfv | getVertexAttribfv |
ptr_glGetVertexAttribiv | getVertexAttribiv |
ptr_glGetVertexAttribPointerv | getVertexAttribPointerv |
ptr_glIsProgram | isProgram |
ptr_glIsShader | isShader |
ptr_glLinkProgram | linkProgram |
ptr_glShaderSource | shaderSource |
ptr_glUseProgram | useProgram |
ptr_glUniform1f | uniform1f |
ptr_glUniform2f | uniform2f |
ptr_glUniform3f | uniform3f |
ptr_glUniform4f | uniform4f |
ptr_glUniform1i | uniform1i |
ptr_glUniform2i | uniform2i |
ptr_glUniform3i | uniform3i |
ptr_glUniform4i | uniform4i |
ptr_glUniform1fv | uniform1fv |
ptr_glUniform2fv | uniform2fv |
ptr_glUniform3fv | uniform3fv |
ptr_glUniform4fv | uniform4fv |
ptr_glUniform1iv | uniform1iv |
ptr_glUniform2iv | uniform2iv |
ptr_glUniform3iv | uniform3iv |
ptr_glUniform4iv | uniform4iv |
ptr_glUniformMatrix2fv | uniformMatrix2fv |
ptr_glUniformMatrix3fv | uniformMatrix3fv |
ptr_glUniformMatrix4fv | uniformMatrix4fv |
ptr_glValidateProgram | validateProgram |
ptr_glVertexAttrib1d | vertexAttrib1d |
ptr_glVertexAttrib1dv | vertexAttrib1dv |
ptr_glVertexAttrib1f | vertexAttrib1f |
ptr_glVertexAttrib1fv | vertexAttrib1fv |
ptr_glVertexAttrib1s | vertexAttrib1s |
ptr_glVertexAttrib1sv | vertexAttrib1sv |
ptr_glVertexAttrib2d | vertexAttrib2d |
ptr_glVertexAttrib2dv | vertexAttrib2dv |
ptr_glVertexAttrib2f | vertexAttrib2f |
ptr_glVertexAttrib2fv | vertexAttrib2fv |
ptr_glVertexAttrib2s | vertexAttrib2s |
ptr_glVertexAttrib2sv | vertexAttrib2sv |
ptr_glVertexAttrib3d | vertexAttrib3d |
ptr_glVertexAttrib3dv | vertexAttrib3dv |
ptr_glVertexAttrib3f | vertexAttrib3f |
ptr_glVertexAttrib3fv | vertexAttrib3fv |
ptr_glVertexAttrib3s | vertexAttrib3s |
ptr_glVertexAttrib3sv | vertexAttrib3sv |
ptr_glVertexAttrib4Nbv | vertexAttrib4Nbv |
ptr_glVertexAttrib4Niv | vertexAttrib4Niv |
ptr_glVertexAttrib4Nsv | vertexAttrib4Nsv |
ptr_glVertexAttrib4Nub | vertexAttrib4Nub |
ptr_glVertexAttrib4Nubv | vertexAttrib4Nubv |
ptr_glVertexAttrib4Nuiv | vertexAttrib4Nuiv |
ptr_glVertexAttrib4Nusv | vertexAttrib4Nusv |
ptr_glVertexAttrib4bv | vertexAttrib4bv |
ptr_glVertexAttrib4d | vertexAttrib4d |
ptr_glVertexAttrib4dv | vertexAttrib4dv |
ptr_glVertexAttrib4f | vertexAttrib4f |
ptr_glVertexAttrib4fv | vertexAttrib4fv |
ptr_glVertexAttrib4iv | vertexAttrib4iv |
ptr_glVertexAttrib4s | vertexAttrib4s |
ptr_glVertexAttrib4sv | vertexAttrib4sv |
ptr_glVertexAttrib4ubv | vertexAttrib4ubv |
ptr_glVertexAttrib4uiv | vertexAttrib4uiv |
ptr_glVertexAttrib4usv | vertexAttrib4usv |
ptr_glVertexAttribPointer | vertexAttribPointer |
ptr_glUniformMatrix2x3fv | uniformMatrix2x3fv |
ptr_glUniformMatrix3x2fv | uniformMatrix3x2fv |
ptr_glUniformMatrix2x4fv | uniformMatrix2x4fv |
ptr_glUniformMatrix4x2fv | uniformMatrix4x2fv |
ptr_glUniformMatrix3x4fv | uniformMatrix3x4fv |
ptr_glUniformMatrix4x3fv | uniformMatrix4x3fv |
ptr_glColorMaski | colorMaski |
ptr_glGetBooleani_v | getBooleani_v |
ptr_glGetIntegeri_v | getIntegeri_v |
ptr_glEnablei | enablei |
ptr_glDisablei | disablei |
ptr_glIsEnabledi | isEnabledi |
ptr_glBeginTransformFeedback | beginTransformFeedback |
ptr_glEndTransformFeedback | endTransformFeedback |
ptr_glBindBufferRange | bindBufferRange |
ptr_glBindBufferBase | bindBufferBase |
ptr_glTransformFeedbackVaryings | transformFeedbackVaryings |
ptr_glGetTransformFeedbackVarying | getTransformFeedbackVarying |
ptr_glClampColor | clampColor |
ptr_glBeginConditionalRender | beginConditionalRender |
ptr_glEndConditionalRender | endConditionalRender |
ptr_glVertexAttribIPointer | vertexAttribIPointer |
ptr_glGetVertexAttribIiv | getVertexAttribIiv |
ptr_glGetVertexAttribIuiv | getVertexAttribIuiv |
ptr_glVertexAttribI1i | vertexAttribI1i |
ptr_glVertexAttribI2i | vertexAttribI2i |
ptr_glVertexAttribI3i | vertexAttribI3i |
ptr_glVertexAttribI4i | vertexAttribI4i |
ptr_glVertexAttribI1ui | vertexAttribI1ui |
ptr_glVertexAttribI2ui | vertexAttribI2ui |
ptr_glVertexAttribI3ui | vertexAttribI3ui |
ptr_glVertexAttribI4ui | vertexAttribI4ui |
ptr_glVertexAttribI1iv | vertexAttribI1iv |
ptr_glVertexAttribI2iv | vertexAttribI2iv |
ptr_glVertexAttribI3iv | vertexAttribI3iv |
ptr_glVertexAttribI4iv | vertexAttribI4iv |
ptr_glVertexAttribI1uiv | vertexAttribI1uiv |
ptr_glVertexAttribI2uiv | vertexAttribI2uiv |
ptr_glVertexAttribI3uiv | vertexAttribI3uiv |
ptr_glVertexAttribI4uiv | vertexAttribI4uiv |
ptr_glVertexAttribI4bv | vertexAttribI4bv |
ptr_glVertexAttribI4sv | vertexAttribI4sv |
ptr_glVertexAttribI4ubv | vertexAttribI4ubv |
ptr_glVertexAttribI4usv | vertexAttribI4usv |
ptr_glGetUniformuiv | getUniformuiv |
ptr_glBindFragDataLocation | bindFragDataLocation |
ptr_glGetFragDataLocation | getFragDataLocation |
ptr_glUniform1ui | uniform1ui |
ptr_glUniform2ui | uniform2ui |
ptr_glUniform3ui | uniform3ui |
ptr_glUniform4ui | uniform4ui |
ptr_glUniform1uiv | uniform1uiv |
ptr_glUniform2uiv | uniform2uiv |
ptr_glUniform3uiv | uniform3uiv |
ptr_glUniform4uiv | uniform4uiv |
ptr_glTexParameterIiv | texParameterIiv |
ptr_glTexParameterIuiv | texParameterIuiv |
ptr_glGetTexParameterIiv | getTexParameterIiv |
ptr_glGetTexParameterIuiv | getTexParameterIuiv |
ptr_glClearBufferiv | clearBufferiv |
ptr_glClearBufferuiv | clearBufferuiv |
ptr_glClearBufferfv | clearBufferfv |
ptr_glClearBufferfi | clearBufferfi |
ptr_glGetStringi | getStringi |
ptr_glDrawArraysInstanced | drawArraysInstanced |
ptr_glDrawElementsInstanced | drawElementsInstanced |
ptr_glTexBuffer | texBuffer |
ptr_glPrimitiveRestartIndex | primitiveRestartIndex |
ptr_glGetInteger64i_v | getInteger64i_v |
ptr_glGetBufferParameteri64v | getBufferParameteri64v |
ptr_glFramebufferTexture | framebufferTexture |
ptr_glVertexAttribDivisor | vertexAttribDivisor |
ptr_glMinSampleShading | minSampleShading |
ptr_glBlendEquationi | blendEquationi |
ptr_glBlendEquationSeparatei | blendEquationSeparatei |
ptr_glBlendFunci | blendFunci |
ptr_glBlendFuncSeparatei | blendFuncSeparatei |
ptr_glIsRenderbuffer | isRenderbuffer |
ptr_glBindRenderbuffer | bindRenderbuffer |
ptr_glDeleteRenderbuffers | deleteRenderbuffers |
ptr_glGenRenderbuffers | genRenderbuffers |
ptr_glRenderbufferStorage | renderbufferStorage |
ptr_glGetRenderbufferParameteriv | getRenderbufferParameteriv |
ptr_glIsFramebuffer | isFramebuffer |
ptr_glBindFramebuffer | bindFramebuffer |
ptr_glDeleteFramebuffers | deleteFramebuffers |
ptr_glGenFramebuffers | genFramebuffers |
ptr_glCheckFramebufferStatus | checkFramebufferStatus |
ptr_glFramebufferTexture1D | framebufferTexture1D |
ptr_glFramebufferTexture2D | framebufferTexture2D |
ptr_glFramebufferTexture3D | framebufferTexture3D |
ptr_glFramebufferRenderbuffer | framebufferRenderbuffer |
ptr_glGetFramebufferAttachmentParameteriv | getFramebufferAttachmentParameteriv |
ptr_glGenerateMipmap | generateMipmap |
ptr_glBlitFramebuffer | blitFramebuffer |
ptr_glRenderbufferStorageMultisample | renderbufferStorageMultisample |
ptr_glFramebufferTextureLayer | framebufferTextureLayer |
ptr_glMapBufferRange | mapBufferRange |
ptr_glFlushMappedBufferRange | flushMappedBufferRange |
ptr_glBindVertexArray | bindVertexArray |
ptr_glDeleteVertexArrays | deleteVertexArrays |
ptr_glGenVertexArrays | genVertexArrays |
ptr_glIsVertexArray | isVertexArray |
ptr_glGetUniformIndices | getUniformIndices |
ptr_glGetActiveUniformsiv | getActiveUniformsiv |
ptr_glGetActiveUniformName | getActiveUniformName |
ptr_glGetUniformBlockIndex | getUniformBlockIndex |
ptr_glGetActiveUniformBlockiv | getActiveUniformBlockiv |
ptr_glGetActiveUniformBlockName | getActiveUniformBlockName |
ptr_glUniformBlockBinding | uniformBlockBinding |
ptr_glCopyBufferSubData | copyBufferSubData |
ptr_glDrawElementsBaseVertex | drawElementsBaseVertex |
ptr_glDrawRangeElementsBaseVertex | drawRangeElementsBaseVertex |
ptr_glDrawElementsInstancedBaseVertex | drawElementsInstancedBaseVertex |
ptr_glMultiDrawElementsBaseVertex | multiDrawElementsBaseVertex |
ptr_glProvokingVertex | provokingVertex |
ptr_glFenceSync | fenceSync |
ptr_glIsSync | isSync |
ptr_glDeleteSync | deleteSync |
ptr_glClientWaitSync | clientWaitSync |
ptr_glWaitSync | waitSync |
ptr_glGetInteger64v | getInteger64v |
ptr_glGetSynciv | getSynciv |
ptr_glTexImage2DMultisample | texImage2DMultisample |
ptr_glTexImage3DMultisample | texImage3DMultisample |
ptr_glGetMultisamplefv | getMultisamplefv |
ptr_glSampleMaski | sampleMaski |
ptr_glBlendEquationiARB | blendEquationiARB |
ptr_glBlendEquationSeparateiARB | blendEquationSeparateiARB |
ptr_glBlendFunciARB | blendFunciARB |
ptr_glBlendFuncSeparateiARB | blendFuncSeparateiARB |
ptr_glMinSampleShadingARB | minSampleShadingARB |
ptr_glNamedStringARB | namedStringARB |
ptr_glDeleteNamedStringARB | deleteNamedStringARB |
ptr_glCompileShaderIncludeARB | compileShaderIncludeARB |
ptr_glIsNamedStringARB | isNamedStringARB |
ptr_glGetNamedStringARB | getNamedStringARB |
ptr_glGetNamedStringivARB | getNamedStringivARB |
ptr_glBindFragDataLocationIndexed | bindFragDataLocationIndexed |
ptr_glGetFragDataIndex | getFragDataIndex |
ptr_glGenSamplers | genSamplers |
ptr_glDeleteSamplers | deleteSamplers |
ptr_glIsSampler | isSampler |
ptr_glBindSampler | bindSampler |
ptr_glSamplerParameteri | samplerParameteri |
ptr_glSamplerParameteriv | samplerParameteriv |
ptr_glSamplerParameterf | samplerParameterf |
ptr_glSamplerParameterfv | samplerParameterfv |
ptr_glSamplerParameterIiv | samplerParameterIiv |
ptr_glSamplerParameterIuiv | samplerParameterIuiv |
ptr_glGetSamplerParameteriv | getSamplerParameteriv |
ptr_glGetSamplerParameterIiv | getSamplerParameterIiv |
ptr_glGetSamplerParameterfv | getSamplerParameterfv |
ptr_glGetSamplerParameterIuiv | getSamplerParameterIuiv |
ptr_glQueryCounter | queryCounter |
ptr_glGetQueryObjecti64v | getQueryObjecti64v |
ptr_glGetQueryObjectui64v | getQueryObjectui64v |
ptr_glVertexP2ui | vertexP2ui |
ptr_glVertexP2uiv | vertexP2uiv |
ptr_glVertexP3ui | vertexP3ui |
ptr_glVertexP3uiv | vertexP3uiv |
ptr_glVertexP4ui | vertexP4ui |
ptr_glVertexP4uiv | vertexP4uiv |
ptr_glTexCoordP1ui | texCoordP1ui |
ptr_glTexCoordP1uiv | texCoordP1uiv |
ptr_glTexCoordP2ui | texCoordP2ui |
ptr_glTexCoordP2uiv | texCoordP2uiv |
ptr_glTexCoordP3ui | texCoordP3ui |
ptr_glTexCoordP3uiv | texCoordP3uiv |
ptr_glTexCoordP4ui | texCoordP4ui |
ptr_glTexCoordP4uiv | texCoordP4uiv |
ptr_glMultiTexCoordP1ui | multiTexCoordP1ui |
ptr_glMultiTexCoordP1uiv | multiTexCoordP1uiv |
ptr_glMultiTexCoordP2ui | multiTexCoordP2ui |
ptr_glMultiTexCoordP2uiv | multiTexCoordP2uiv |
ptr_glMultiTexCoordP3ui | multiTexCoordP3ui |
ptr_glMultiTexCoordP3uiv | multiTexCoordP3uiv |
ptr_glMultiTexCoordP4ui | multiTexCoordP4ui |
ptr_glMultiTexCoordP4uiv | multiTexCoordP4uiv |
ptr_glNormalP3ui | normalP3ui |
ptr_glNormalP3uiv | normalP3uiv |
ptr_glColorP3ui | colorP3ui |
ptr_glColorP3uiv | colorP3uiv |
ptr_glColorP4ui | colorP4ui |
ptr_glColorP4uiv | colorP4uiv |
ptr_glSecondaryColorP3ui | secondaryColorP3ui |
ptr_glSecondaryColorP3uiv | secondaryColorP3uiv |
ptr_glVertexAttribP1ui | vertexAttribP1ui |
ptr_glVertexAttribP1uiv | vertexAttribP1uiv |
ptr_glVertexAttribP2ui | vertexAttribP2ui |
ptr_glVertexAttribP2uiv | vertexAttribP2uiv |
ptr_glVertexAttribP3ui | vertexAttribP3ui |
ptr_glVertexAttribP3uiv | vertexAttribP3uiv |
ptr_glVertexAttribP4ui | vertexAttribP4ui |
ptr_glVertexAttribP4uiv | vertexAttribP4uiv |
ptr_glDrawArraysIndirect | drawArraysIndirect |
ptr_glDrawElementsIndirect | drawElementsIndirect |
ptr_glUniform1d | uniform1d |
ptr_glUniform2d | uniform2d |
ptr_glUniform3d | uniform3d |
ptr_glUniform4d | uniform4d |
ptr_glUniform1dv | uniform1dv |
ptr_glUniform2dv | uniform2dv |
ptr_glUniform3dv | uniform3dv |
ptr_glUniform4dv | uniform4dv |
ptr_glUniformMatrix2dv | uniformMatrix2dv |
ptr_glUniformMatrix3dv | uniformMatrix3dv |
ptr_glUniformMatrix4dv | uniformMatrix4dv |
ptr_glUniformMatrix2x3dv | uniformMatrix2x3dv |
ptr_glUniformMatrix2x4dv | uniformMatrix2x4dv |
ptr_glUniformMatrix3x2dv | uniformMatrix3x2dv |
ptr_glUniformMatrix3x4dv | uniformMatrix3x4dv |
ptr_glUniformMatrix4x2dv | uniformMatrix4x2dv |
ptr_glUniformMatrix4x3dv | uniformMatrix4x3dv |
ptr_glGetUniformdv | getUniformdv |
ptr_glGetSubroutineUniformLocation | getSubroutineUniformLocation |
ptr_glGetSubroutineIndex | getSubroutineIndex |
ptr_glGetActiveSubroutineUniformiv | getActiveSubroutineUniformiv |
ptr_glGetActiveSubroutineUniformName | getActiveSubroutineUniformName |
ptr_glGetActiveSubroutineName | getActiveSubroutineName |
ptr_glUniformSubroutinesuiv | uniformSubroutinesuiv |
ptr_glGetUniformSubroutineuiv | getUniformSubroutineuiv |
ptr_glGetProgramStageiv | getProgramStageiv |
ptr_glPatchParameteri | patchParameteri |
ptr_glPatchParameterfv | patchParameterfv |
ptr_glBindTransformFeedback | bindTransformFeedback |
ptr_glDeleteTransformFeedbacks | deleteTransformFeedbacks |
ptr_glGenTransformFeedbacks | genTransformFeedbacks |
ptr_glIsTransformFeedback | isTransformFeedback |
ptr_glPauseTransformFeedback | pauseTransformFeedback |
ptr_glResumeTransformFeedback | resumeTransformFeedback |
ptr_glDrawTransformFeedback | drawTransformFeedback |
ptr_glDrawTransformFeedbackStream | drawTransformFeedbackStream |
ptr_glBeginQueryIndexed | beginQueryIndexed |
ptr_glEndQueryIndexed | endQueryIndexed |
ptr_glGetQueryIndexediv | getQueryIndexediv |
ptr_glReleaseShaderCompiler | releaseShaderCompiler |
ptr_glShaderBinary | shaderBinary |
ptr_glGetShaderPrecisionFormat | getShaderPrecisionFormat |
ptr_glDepthRangef | depthRangef |
ptr_glClearDepthf | clearDepthf |
ptr_glGetProgramBinary | getProgramBinary |
ptr_glProgramBinary | programBinary |
ptr_glProgramParameteri | programParameteri |
ptr_glUseProgramStages | useProgramStages |
ptr_glActiveShaderProgram | activeShaderProgram |
ptr_glCreateShaderProgramv | createShaderProgramv |
ptr_glBindProgramPipeline | bindProgramPipeline |
ptr_glDeleteProgramPipelines | deleteProgramPipelines |
ptr_glGenProgramPipelines | genProgramPipelines |
ptr_glIsProgramPipeline | isProgramPipeline |
ptr_glGetProgramPipelineiv | getProgramPipelineiv |
ptr_glProgramUniform1i | programUniform1i |
ptr_glProgramUniform1iv | programUniform1iv |
ptr_glProgramUniform1f | programUniform1f |
ptr_glProgramUniform1fv | programUniform1fv |
ptr_glProgramUniform1d | programUniform1d |
ptr_glProgramUniform1dv | programUniform1dv |
ptr_glProgramUniform1ui | programUniform1ui |
ptr_glProgramUniform1uiv | programUniform1uiv |
ptr_glProgramUniform2i | programUniform2i |
ptr_glProgramUniform2iv | programUniform2iv |
ptr_glProgramUniform2f | programUniform2f |
ptr_glProgramUniform2fv | programUniform2fv |
ptr_glProgramUniform2d | programUniform2d |
ptr_glProgramUniform2dv | programUniform2dv |
ptr_glProgramUniform2ui | programUniform2ui |
ptr_glProgramUniform2uiv | programUniform2uiv |
ptr_glProgramUniform3i | programUniform3i |
ptr_glProgramUniform3iv | programUniform3iv |
ptr_glProgramUniform3f | programUniform3f |
ptr_glProgramUniform3fv | programUniform3fv |
ptr_glProgramUniform3d | programUniform3d |
ptr_glProgramUniform3dv | programUniform3dv |
ptr_glProgramUniform3ui | programUniform3ui |
ptr_glProgramUniform3uiv | programUniform3uiv |
ptr_glProgramUniform4i | programUniform4i |
ptr_glProgramUniform4iv | programUniform4iv |
ptr_glProgramUniform4f | programUniform4f |
ptr_glProgramUniform4fv | programUniform4fv |
ptr_glProgramUniform4d | programUniform4d |
ptr_glProgramUniform4dv | programUniform4dv |
ptr_glProgramUniform4ui | programUniform4ui |
ptr_glProgramUniform4uiv | programUniform4uiv |
ptr_glProgramUniformMatrix2fv | programUniformMatrix2fv |
ptr_glProgramUniformMatrix3fv | programUniformMatrix3fv |
ptr_glProgramUniformMatrix4fv | programUniformMatrix4fv |
ptr_glProgramUniformMatrix2dv | programUniformMatrix2dv |
ptr_glProgramUniformMatrix3dv | programUniformMatrix3dv |
ptr_glProgramUniformMatrix4dv | programUniformMatrix4dv |
ptr_glProgramUniformMatrix2x3fv | programUniformMatrix2x3fv |
ptr_glProgramUniformMatrix3x2fv | programUniformMatrix3x2fv |
ptr_glProgramUniformMatrix2x4fv | programUniformMatrix2x4fv |
ptr_glProgramUniformMatrix4x2fv | programUniformMatrix4x2fv |
ptr_glProgramUniformMatrix3x4fv | programUniformMatrix3x4fv |
ptr_glProgramUniformMatrix4x3fv | programUniformMatrix4x3fv |
ptr_glProgramUniformMatrix2x3dv | programUniformMatrix2x3dv |
ptr_glProgramUniformMatrix3x2dv | programUniformMatrix3x2dv |
ptr_glProgramUniformMatrix2x4dv | programUniformMatrix2x4dv |
ptr_glProgramUniformMatrix4x2dv | programUniformMatrix4x2dv |
ptr_glProgramUniformMatrix3x4dv | programUniformMatrix3x4dv |
ptr_glProgramUniformMatrix4x3dv | programUniformMatrix4x3dv |
ptr_glValidateProgramPipeline | validateProgramPipeline |
ptr_glGetProgramPipelineInfoLog | getProgramPipelineInfoLog |
ptr_glVertexAttribL1d | vertexAttribL1d |
ptr_glVertexAttribL2d | vertexAttribL2d |
ptr_glVertexAttribL3d | vertexAttribL3d |
ptr_glVertexAttribL4d | vertexAttribL4d |
ptr_glVertexAttribL1dv | vertexAttribL1dv |
ptr_glVertexAttribL2dv | vertexAttribL2dv |
ptr_glVertexAttribL3dv | vertexAttribL3dv |
ptr_glVertexAttribL4dv | vertexAttribL4dv |
ptr_glVertexAttribLPointer | vertexAttribLPointer |
ptr_glGetVertexAttribLdv | getVertexAttribLdv |
ptr_glViewportArrayv | viewportArrayv |
ptr_glViewportIndexedf | viewportIndexedf |
ptr_glViewportIndexedfv | viewportIndexedfv |
ptr_glScissorArrayv | scissorArrayv |
ptr_glScissorIndexed | scissorIndexed |
ptr_glScissorIndexedv | scissorIndexedv |
ptr_glDepthRangeArrayv | depthRangeArrayv |
ptr_glDepthRangeIndexed | depthRangeIndexed |
ptr_glGetFloati_v | getFloati_v |
ptr_glGetDoublei_v | getDoublei_v |
ptr_glCreateSyncFromCLeventARB | createSyncFromCLeventARB |
ptr_glDebugMessageControlARB | debugMessageControlARB |
ptr_glDebugMessageInsertARB | debugMessageInsertARB |
ptr_glDebugMessageCallbackARB | debugMessageCallbackARB |
ptr_glGetDebugMessageLogARB | getDebugMessageLogARB |
ptr_glGetGraphicsResetStatusARB | getGraphicsResetStatusARB |
ptr_glGetnMapdvARB | getnMapdvARB |
ptr_glGetnMapfvARB | getnMapfvARB |
ptr_glGetnMapivARB | getnMapivARB |
ptr_glGetnPixelMapfvARB | getnPixelMapfvARB |
ptr_glGetnPixelMapuivARB | getnPixelMapuivARB |
ptr_glGetnPixelMapusvARB | getnPixelMapusvARB |
ptr_glGetnPolygonStippleARB | getnPolygonStippleARB |
ptr_glGetnColorTableARB | getnColorTableARB |
ptr_glGetnConvolutionFilterARB | getnConvolutionFilterARB |
ptr_glGetnSeparableFilterARB | getnSeparableFilterARB |
ptr_glGetnHistogramARB | getnHistogramARB |
ptr_glGetnMinmaxARB | getnMinmaxARB |
ptr_glGetnTexImageARB | getnTexImageARB |
ptr_glReadnPixelsARB | readnPixelsARB |
ptr_glGetnCompressedTexImageARB | getnCompressedTexImageARB |
ptr_glGetnUniformfvARB | getnUniformfvARB |
ptr_glGetnUniformivARB | getnUniformivARB |
ptr_glGetnUniformuivARB | getnUniformuivARB |
ptr_glGetnUniformdvARB | getnUniformdvARB |