CL_Rect Member List

This is the complete list of members for CL_Rect, including all inherited members.
apply_alignment(CL_Origin origin, intx, inty)CL_Rectx< int > [inline]
bottomCL_Rectx< int >
bounding_rect(const CL_Rectx< int > &rect)CL_Rectx< int > [inline]
CL_Rect()CL_Rect [inline]
CL_Rect(const CL_Sizex< int > &s)CL_Rect [inline]
CL_Rect(int new_left, int new_top, int new_right, int new_bottom)CL_Rect [inline]
CL_Rect(const CL_Pointx< int > &p, const CL_Sizex< int > &size)CL_Rect [inline]
CL_Rect(const CL_Rectx< int > &rect)CL_Rect [inline]
CL_Rect(const CL_Rectx< float > &rect)CL_Rect [inline]
CL_Rect(const CL_Rectx< double > &rect)CL_Rect [inline]
CL_Rect(int new_left, int new_top, const CL_Sizex< int > &size)CL_Rect [inline]
CL_Rectx()CL_Rectx< int > [inline]
CL_Rectx(const CL_Sizex< int > &s)CL_Rectx< int > [inline]
CL_Rectx(intnew_left, intnew_top, intnew_right, intnew_bottom)CL_Rectx< int > [inline]
CL_Rectx(const CL_Pointx< int > &p, const CL_Sizex< int > &size)CL_Rectx< int > [inline]
CL_Rectx(intnew_left, intnew_top, const CL_Sizex< int > &size)CL_Rectx< int > [inline]
CL_Rectx(const CL_Rectx< int > &rect)CL_Rectx< int >
CL_Rectx(const CL_Rectx< float > &rect)CL_Rectx< int > [inline]
CL_Rectx(const CL_Rectx< double > &rect)CL_Rectx< int > [inline]
clip(const CL_Rectx< int > &cr)CL_Rectx< int > [inline]
contains(const CL_Vec2< int > &p) constCL_Rectx< int > [inline]
expand(const int &left, const int &top, const int &right, const int &bottom)CL_Rectx< int > [inline]
expand(const int &left_and_right, const int &top_and_bottom)CL_Rectx< int > [inline]
expand(const int &expand)CL_Rectx< int > [inline]
get_bottom_left() constCL_Rectx< int > [inline]
get_bottom_right() constCL_Rectx< int > [inline]
get_center() constCL_Rectx< int > [inline]
get_height() constCL_Rectx< int > [inline]
get_rot_bounds(const CL_Vec2< int > &hotspot, const CL_Angle &angle) constCL_Rectx< int >
get_rot_bounds(CL_Origin origin, intx, inty, const CL_Angle &angle) constCL_Rectx< int >
get_size() constCL_Rectx< int > [inline]
get_top_left() constCL_Rectx< int > [inline]
get_top_right() constCL_Rectx< int > [inline]
get_width() constCL_Rectx< int > [inline]
is_inside(const CL_Rectx< int > &r) constCL_Rectx< int > [inline]
is_overlapped(const CL_Rectx< int > &r) constCL_Rectx< int > [inline]
leftCL_Rectx< int >
normalize()CL_Rectx< int > [inline]
operator!=(const CL_Rectx< int > &r) constCL_Rectx< int > [inline]
operator==(const CL_Rectx< int > &r) constCL_Rectx< int > [inline]
overlap(const CL_Rectx< int > &rect)CL_Rectx< int > [inline]
rightCL_Rectx< int >
set_bottom_left(const CL_Vec2< int > &p)CL_Rectx< int > [inline]
set_bottom_right(const CL_Vec2< int > &p)CL_Rectx< int > [inline]
set_height(intheight)CL_Rectx< int > [inline]
set_size(const CL_Sizex< int > &size)CL_Rectx< int > [inline]
set_top_left(const CL_Vec2< int > &p)CL_Rectx< int > [inline]
set_top_right(const CL_Vec2< int > &p)CL_Rectx< int > [inline]
set_width(intwidth)CL_Rectx< int > [inline]
shrink(const int &left, const int &top, const int &right, const int &bottom)CL_Rectx< int > [inline]
shrink(const int &left_right, const int &top_bottom)CL_Rectx< int > [inline]
shrink(const int &shrink)CL_Rectx< int > [inline]
topCL_Rectx< int >
translate(const CL_Vec2< int > &p)CL_Rectx< int > [inline]
translate(const CL_Rectx< int > &p)CL_Rectx< int > [inline]
translate(intx, inty)CL_Rectx< int > [inline]