CL_Line2f() | CL_Line2f | [inline] |
CL_Line2f(const CL_Line2x< float > ©) | CL_Line2f | [inline] |
CL_Line2f(const CL_Vec2< float > &point_p, const CL_Vec2< float > &point_q) | CL_Line2f | [inline] |
CL_Line2f(const CL_Vec2< float > &point_p, float gradient) | CL_Line2f | [inline] |
CL_Line2x() | CL_Line2x< float > | [inline] |
CL_Line2x(const CL_Line2x< float > ©) | CL_Line2x< float > | [inline] |
CL_Line2x(const CL_Vec2< float > &point_p, const CL_Vec2< float > &point_q) | CL_Line2x< float > | [inline] |
CL_Line2x(const CL_Vec2< float > &point_p, floatgradient) | CL_Line2x< float > | [inline] |
get_intersection(const CL_Line2x< float > &second, bool &intersect) const | CL_Line2x< float > | |
operator!=(const CL_Line2x< float > &line) const | CL_Line2x< float > | [inline] |
operator=(const CL_Line2x< float > ©) | CL_Line2x< float > | [inline] |
operator==(const CL_Line2x< float > &line) const | CL_Line2x< float > | [inline] |
p | CL_Line2x< float > | |
point_right_of_line(CL_Vec2< float > point) const | CL_Line2x< float > | [inline] |
q | CL_Line2x< float > |