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00033 #pragma once
00034
00035 #ifdef __cplusplus_cli
00036 #pragma managed(push, off)
00037 #endif
00038
00039 #include "GL1/opengl1.h"
00040 #include "GL1/opengl1_defines.h"
00041 #include "GL1/opengl1_target.h"
00042 #include "GL1/opengl1_window_description.h"
00043 #include "GL1/opengl1_wrap.h"
00044 #include "GL1/setup_gl1.h"
00045 #include "GL1/texture_unit.h"
00046 #include "GL1/material.h"
00047 #include "GL1/light_source.h"
00048 #include "GL1/light_model.h"
00049 #include "GL1/graphic_context_gl1.h"
00050
00051 #ifdef __cplusplus_cli
00052 #pragma managed(pop)
00053 #endif
00054
00055 #if defined(_MSC_VER)
00056 #if !defined(_MT)
00057 #error Your application is set to link with the single-threaded version of the run-time library. Go to project settings, in the C++ section, and change it to multi-threaded.
00058 #endif
00059 #if !defined(_DEBUG)
00060 #if defined(CL_DLL)
00061 #pragma comment(lib, "clanGL1-dll.lib")
00062 #elif defined(_DLL)
00063 #pragma comment(lib, "clanGL1-static-mtdll.lib")
00064 #else
00065 #pragma comment(lib, "clanGL1-static-mt.lib")
00066 #endif
00067 #else
00068 #if defined(CL_DLL)
00069 #pragma comment(lib, "clanGL1-dll-debug.lib")
00070 #elif defined(_DLL)
00071 #pragma comment(lib, "clanGL1-static-mtdll-debug.lib")
00072 #else
00073 #pragma comment(lib, "clanGL1-static-mt-debug.lib")
00074 #endif
00075 #endif
00076 #pragma comment(lib, "winmm.lib")
00077 #pragma comment(lib, "dxguid.lib")
00078 #pragma comment(lib, "OpenGL32.lib")
00079 #pragma comment(lib, "GLU32.lib")
00080 #endif