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include
Inventor
SbName.h
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#ifndef COIN_SBNAME_H
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#define COIN_SBNAME_H
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/**************************************************************************\
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*
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Systems in Motion about acquiring
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* a Coin Professional Edition License.
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*
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* See http://www.coin3d.org/ for more information.
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*
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* Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
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* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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*
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\**************************************************************************/
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#include <Inventor/SbBasic.h>
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class
SbString
;
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class
COIN_DLL_API
SbName
{
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public
:
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SbName
(
void
);
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SbName
(
const
char
* nameString);
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SbName
(
const
SbString
& str);
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SbName
(
const
SbName
& name);
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~
SbName
(
void
);
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const
char
* getString(
void
)
const
;
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int
getLength(
void
)
const
;
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static
SbBool isIdentStartChar(
const
char
c);
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static
SbBool isIdentChar(
const
char
c);
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static
SbBool isBaseNameStartChar(
const
char
c);
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static
SbBool isBaseNameChar(
const
char
c);
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int
operator ! (
void
)
const
;
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friend
COIN_DLL_API
int
operator == (
const
SbName
& lhs,
const
char
* rhs);
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friend
COIN_DLL_API
int
operator == (
const
char
* lhs,
const
SbName
& rhs);
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friend
COIN_DLL_API
int
operator == (
const
SbName
& lhs,
const
SbName
& rhs);
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friend
COIN_DLL_API
int
operator != (
const
SbName
& lhs,
const
char
* rhs);
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friend
COIN_DLL_API
int
operator != (
const
char
* lhs,
const
SbName
& rhs);
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friend
COIN_DLL_API
int
operator != (
const
SbName
& lhs,
const
SbName
& rhs);
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operator
const
char
* (void)
const
;
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private
:
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const
class
SbNameEntry * entry;
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};
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COIN_DLL_API
int
operator ==
(
const
SbName
& lhs,
const
char
* rhs);
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COIN_DLL_API
int
operator ==
(
const
char
* lhs,
const
SbName
& rhs);
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COIN_DLL_API
int
operator ==
(
const
SbName
& lhs,
const
SbName
& rhs);
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COIN_DLL_API
int
operator !=
(
const
SbName
& lhs,
const
char
* rhs);
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COIN_DLL_API
int
operator !=
(
const
char
* lhs,
const
SbName
& rhs);
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COIN_DLL_API
int
operator !=
(
const
SbName
& lhs,
const
SbName
& rhs);
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#endif // !COIN_SBNAME_H
Copyright © 1998-2007 by
Systems in Motion AS
. All rights reserved.
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