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include
Inventor
VRMLnodes
SoVRMLLOD.h
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/**************************************************************************\
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*
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Systems in Motion about acquiring
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* a Coin Professional Edition License.
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*
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* See http://www.coin3d.org/ for more information.
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*
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* Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
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* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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*
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\**************************************************************************/
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#ifndef COIN_SOVRMLLOD_H
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#define COIN_SOVRMLLOD_H
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#include <Inventor/nodes/SoSubNode.h>
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#include <Inventor/nodes/SoGroup.h>
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#include <Inventor/fields/SoMFFloat.h>
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#include <Inventor/fields/SoSFVec3f.h>
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#include <Inventor/fields/SoMFNode.h>
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class
SoVRMLLODP;
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class
COIN_DLL_API
SoVRMLLOD
:
public
SoGroup
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{
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typedef
SoGroup
inherited
;
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SO_NODE_HEADER(
SoVRMLLOD
);
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public
:
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static
void
initClass(
void
);
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SoVRMLLOD
(
void
);
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SoVRMLLOD
(
int
levels);
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SoMFFloat
range
;
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SoSFVec3f
center
;
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SoMFNode
level
;
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virtual
SbBool
affectsState
(
void
)
const
;
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void
addLevel(
SoNode
* level);
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void
insertLevel(
SoNode
* level,
int
idx);
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SoNode
* getLevel(
int
idx)
const
;
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int
findLevel(
const
SoNode
* level)
const
;
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int
getNumLevels(
void
)
const
;
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void
removeLevel(
int
idx);
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void
removeLevel(
SoNode
* level);
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void
removeAllLevels(
void
);
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void
replaceLevel(
int
idx,
SoNode
* level);
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void
replaceLevel(
SoNode
* old,
SoNode
* level);
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virtual
void
doAction
(
SoAction
* action);
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virtual
void
callback
(
SoCallbackAction
* action);
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virtual
void
GLRender
(
SoGLRenderAction
* action);
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virtual
void
rayPick
(
SoRayPickAction
* action);
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virtual
void
getBoundingBox
(
SoGetBoundingBoxAction
* action);
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virtual
void
search
(
SoSearchAction
* action);
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virtual
void
write
(
SoWriteAction
* action);
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virtual
void
getPrimitiveCount
(
SoGetPrimitiveCountAction
* action);
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virtual
void
audioRender
(
SoAudioRenderAction
* action);
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virtual
void
GLRenderBelowPath
(
SoGLRenderAction
* action);
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virtual
void
GLRenderInPath
(
SoGLRenderAction
* action);
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virtual
void
GLRenderOffPath
(
SoGLRenderAction
* action);
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void
addChild
(
SoNode
* child);
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void
insertChild
(
SoNode
* child,
int
idx);
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SoNode
*
getChild
(
int
idx)
const
;
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int
findChild
(
const
SoNode
* child)
const
;
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int
getNumChildren
(
void
)
const
;
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void
removeChild
(
int
idx);
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void
removeChild
(
SoNode
* child);
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void
removeAllChildren
(
void
);
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void
replaceChild
(
int
idx,
SoNode
* child);
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void
replaceChild
(
SoNode
* old,
SoNode
* child);
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virtual
SoChildList
*
getChildren
(
void
)
const
;
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protected
:
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virtual
~
SoVRMLLOD
();
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virtual
void
notify
(
SoNotList
* list);
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virtual
SbBool
readInstance
(
SoInput
* in,
unsigned
short
flags);
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virtual
void
copyContents
(
const
SoFieldContainer
* from, SbBool copyConn);
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virtual
int
whichToTraverse(
SoAction
* action);
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private
:
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void
commonConstructor(
void
);
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SoVRMLLODP * pimpl;
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friend
class
SoVRMLLODP;
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};
// class SoVRMLLOD
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#endif // ! COIN_SOVRMLLOD_H
Copyright © 1998-2007 by
Systems in Motion AS
. All rights reserved.
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