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SoDirectionalLightManip.h
1 #ifndef COIN_SODIRECTIONALLIGHTMANIP_H
2 #define COIN_SODIRECTIONALLIGHTMANIP_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoDirectionalLight.h>
28 #ifndef COIN_INTERNAL
29 #include <Inventor/draggers/SoDragger.h>
30 #endif
31 
32 class SoChildList;
33 class SoDragger;
34 class SoFieldSensor;
35 class SoPath;
36 class SoSensor;
37 class SbVec3f;
38 class SbMatrix;
39 
40 class COIN_DLL_API SoDirectionalLightManip : public SoDirectionalLight {
42 
43  SO_NODE_HEADER(SoDirectionalLightManip);
44 
45 public:
46  static void initClass(void);
48 
49  SoDragger * getDragger(void);
50  SbBool replaceNode(SoPath * path);
51  SbBool replaceManip(SoPath * path, SoDirectionalLight * newone) const;
52 
53  virtual void doAction(SoAction * action);
54  virtual void callback(SoCallbackAction * action);
55  virtual void GLRender(SoGLRenderAction * action);
56  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
57  virtual void getMatrix(SoGetMatrixAction * action);
58  virtual void handleEvent(SoHandleEventAction * action);
59  virtual void pick(SoPickAction * action);
60  virtual void search(SoSearchAction * action);
61 
62  virtual SoChildList * getChildren(void) const;
63 
64 protected:
66 
67  void setDragger(SoDragger * newdragger);
68 
69  virtual void copyContents(const SoFieldContainer * fromfc, SbBool copyconnections);
70  static void transferFieldValues(const SoDirectionalLight * from, SoDirectionalLight * to);
71 
72  static void valueChangedCB(void * f, SoDragger * d);
73  static void fieldSensorCB(void * f, SoSensor * d);
74 
78 
79 private:
80  void attachSensors(const SbBool onoff);
81 
82 };
83 
84 #endif // !COIN_SODIRECTIONALLIGHTMANIP_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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