, including all inherited members.
className() const | MatrixFieldMapping | [virtual] |
className() const | MatrixFieldMapping | [virtual] |
clone() const | MatrixFieldMapping | [virtual] |
clone() const | MatrixFieldMapping | [virtual] |
extentsChanged() | MatrixFieldMapping | [virtual] |
extentsChanged() | MatrixFieldMapping | [virtual] |
FieldMapping() | FieldMapping | |
FieldMapping(const Box3i &extents) | FieldMapping | |
FieldMapping() | FieldMapping | |
FieldMapping(const Box3i &extents) | FieldMapping | |
getLocalToVoxelMatrix(M44d &result) | MatrixFieldMapping | [private] |
getLocalToVoxelMatrix(M44d &result) | MatrixFieldMapping | [private] |
isIdentical(FieldMapping::Ptr other, double tolerance=0.0) const | MatrixFieldMapping | [virtual] |
isIdentical(FieldMapping::Ptr other, double tolerance=0.0) const | MatrixFieldMapping | [virtual] |
localToVoxel(const V3d &lsP, V3d &vsP) const | FieldMapping | |
localToVoxel(const V3d &lsP, V3d &vsP, float time) const | FieldMapping | |
localToVoxel(std::vector< V3d >::const_iterator lsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator vsP) const | FieldMapping | |
localToVoxel(const V3d &lsP, V3d &vsP) const | FieldMapping | |
localToVoxel(const V3d &lsP, V3d &vsP, float time) const | FieldMapping | |
localToVoxel(std::vector< V3d >::const_iterator lsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator vsP) const | FieldMapping | |
localToWorld() const | MatrixFieldMapping | [inline] |
localToWorld(const V3d &lsP, V3d &wsP) const | MatrixFieldMapping | [inline, virtual] |
localToWorld() const | MatrixFieldMapping | [inline] |
localToWorld(const V3d &lsP, V3d &wsP) const | MatrixFieldMapping | [inline, virtual] |
localToWorldDir(const V3d &lsV, V3d &wsV) const | MatrixFieldMapping | [inline] |
localToWorldDir(const V3d &lsV, V3d &wsV) const | MatrixFieldMapping | [inline] |
m_lsToWs | MatrixFieldMapping | [private] |
m_origin | FieldMapping | [protected] |
m_res | FieldMapping | [protected] |
m_vsToWs | MatrixFieldMapping | [private] |
m_wsToLs | MatrixFieldMapping | [private] |
m_wsToVs | MatrixFieldMapping | [private] |
m_wsVoxelSize | MatrixFieldMapping | [private] |
makeIndentity() | MatrixFieldMapping | |
makeIndentity() | MatrixFieldMapping | |
MatrixFieldMapping() | MatrixFieldMapping | |
MatrixFieldMapping(const Box3i &extents) | MatrixFieldMapping | |
MatrixFieldMapping() | MatrixFieldMapping | |
MatrixFieldMapping(const Box3i &extents) | MatrixFieldMapping | |
operator=(const RefBase &) | RefBase | [inline] |
operator=(const RefBase &) | RefBase | [inline] |
origin() const | FieldMapping | [inline] |
origin() const | FieldMapping | [inline] |
Ptr typedef | MatrixFieldMapping | |
Ptr typedef | MatrixFieldMapping | |
ref() const | RefBase | [inline] |
ref() const | RefBase | [inline] |
RefBase() | RefBase | [inline] |
RefBase(const RefBase &) | RefBase | [inline] |
RefBase() | RefBase | [inline] |
RefBase(const RefBase &) | RefBase | [inline] |
refcnt() | RefBase | [inline] |
refcnt() | RefBase | [inline] |
resolution() const | FieldMapping | [inline] |
resolution() const | FieldMapping | [inline] |
setExtents(const Box3i &extents) | FieldMapping | |
setExtents(const Box3i &extents) | FieldMapping | |
setLocalToWorld(const M44d &lsToWs) | MatrixFieldMapping | |
setLocalToWorld(const M44d &lsToWs) | MatrixFieldMapping | |
unref() const | RefBase | [inline] |
unref() const | RefBase | [inline] |
updateTransform() | MatrixFieldMapping | [private] |
updateTransform() | MatrixFieldMapping | [private] |
voxelToLocal(const V3d &vsP, V3d &lsP) const | FieldMapping | |
voxelToLocal(const V3d &vsP, V3d &lsP) const | FieldMapping | |
voxelToWorld(const V3d &vsP, V3d &wsP) const | MatrixFieldMapping | [inline, virtual] |
voxelToWorld(std::vector< V3d >::const_iterator vsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator wsP) const | MatrixFieldMapping | [inline, virtual] |
voxelToWorld(const V3d &vsP, V3d &wsP) const | MatrixFieldMapping | [inline, virtual] |
voxelToWorld(std::vector< V3d >::const_iterator vsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator wsP) const | MatrixFieldMapping | [inline, virtual] |
voxelToWorldDir(const V3d &vsV, V3d &wsV) const | MatrixFieldMapping | [inline] |
voxelToWorldDir(const V3d &vsV, V3d &wsV) const | MatrixFieldMapping | [inline] |
worldToLocal(const V3d &wsP, V3d &lsP) const | MatrixFieldMapping | [inline, virtual] |
worldToLocal(const V3d &wsP, V3d &lsP, float) const | MatrixFieldMapping | [inline, virtual] |
worldToLocal(std::vector< V3d >::const_iterator wsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator lsP) const | MatrixFieldMapping | [inline, virtual] |
worldToLocal(const V3d &wsP, V3d &lsP) const | MatrixFieldMapping | [inline, virtual] |
worldToLocal(const V3d &wsP, V3d &lsP, float) const | MatrixFieldMapping | [inline, virtual] |
worldToLocal(std::vector< V3d >::const_iterator wsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator lsP) const | MatrixFieldMapping | [inline, virtual] |
worldToLocalDir(const V3d &wsV, V3d &lsV) const | MatrixFieldMapping | [inline] |
worldToLocalDir(const V3d &wsV, V3d &lsV) const | MatrixFieldMapping | [inline] |
worldToVoxel() const | MatrixFieldMapping | [inline] |
worldToVoxel(const V3d &wsP, V3d &vsP) const | MatrixFieldMapping | [inline, virtual] |
worldToVoxel(const V3d &wsP, V3d &vsP, float) const | MatrixFieldMapping | [inline, virtual] |
worldToVoxel(std::vector< V3d >::const_iterator wsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator vsP) const | MatrixFieldMapping | [inline, virtual] |
worldToVoxel() const | MatrixFieldMapping | [inline] |
worldToVoxel(const V3d &wsP, V3d &vsP) const | MatrixFieldMapping | [inline, virtual] |
worldToVoxel(const V3d &wsP, V3d &vsP, float) const | MatrixFieldMapping | [inline, virtual] |
worldToVoxel(std::vector< V3d >::const_iterator wsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator vsP) const | MatrixFieldMapping | [inline, virtual] |
worldToVoxelDir(const V3d &wsV, V3d &vsV) const | MatrixFieldMapping | [inline] |
worldToVoxelDir(const V3d &wsV, V3d &vsV) const | MatrixFieldMapping | [inline] |
wsVoxelSize(int, int, int) const | MatrixFieldMapping | [inline, virtual] |
wsVoxelSize(int, int, int) const | MatrixFieldMapping | [inline, virtual] |
~FieldMapping() | FieldMapping | [virtual] |
~FieldMapping() | FieldMapping | [virtual] |
~RefBase() | RefBase | [inline, virtual] |
~RefBase() | RefBase | [inline, virtual] |