, including all inherited members.
className() const | NullFieldMapping | [virtual] |
className() const | NullFieldMapping | [virtual] |
clone() const | NullFieldMapping | [virtual] |
clone() const | NullFieldMapping | [virtual] |
extentsChanged() | FieldMapping | [inline, virtual] |
extentsChanged() | FieldMapping | [inline, virtual] |
FieldMapping() | FieldMapping | |
FieldMapping(const Box3i &extents) | FieldMapping | |
FieldMapping() | FieldMapping | |
FieldMapping(const Box3i &extents) | FieldMapping | |
isIdentical(FieldMapping::Ptr other, double tolerance=0.0) const | NullFieldMapping | [virtual] |
isIdentical(FieldMapping::Ptr other, double tolerance=0.0) const | NullFieldMapping | [virtual] |
localToVoxel(const V3d &lsP, V3d &vsP) const | FieldMapping | |
localToVoxel(const V3d &lsP, V3d &vsP, float time) const | FieldMapping | |
localToVoxel(std::vector< V3d >::const_iterator lsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator vsP) const | FieldMapping | |
localToVoxel(const V3d &lsP, V3d &vsP) const | FieldMapping | |
localToVoxel(const V3d &lsP, V3d &vsP, float time) const | FieldMapping | |
localToVoxel(std::vector< V3d >::const_iterator lsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator vsP) const | FieldMapping | |
localToWorld(const V3d &lsP, V3d &wsP) const | NullFieldMapping | [inline, virtual] |
localToWorld(const V3d &lsP, V3d &wsP) const | NullFieldMapping | [inline, virtual] |
m_origin | FieldMapping | [protected] |
m_res | FieldMapping | [protected] |
NullFieldMapping() | NullFieldMapping | [inline] |
NullFieldMapping(const Box3i &extents) | NullFieldMapping | [inline] |
NullFieldMapping() | NullFieldMapping | [inline] |
NullFieldMapping(const Box3i &extents) | NullFieldMapping | [inline] |
operator=(const RefBase &) | RefBase | [inline] |
operator=(const RefBase &) | RefBase | [inline] |
origin() const | FieldMapping | [inline] |
origin() const | FieldMapping | [inline] |
Ptr typedef | NullFieldMapping | |
Ptr typedef | NullFieldMapping | |
ref() const | RefBase | [inline] |
ref() const | RefBase | [inline] |
RefBase() | RefBase | [inline] |
RefBase(const RefBase &) | RefBase | [inline] |
RefBase() | RefBase | [inline] |
RefBase(const RefBase &) | RefBase | [inline] |
refcnt() | RefBase | [inline] |
refcnt() | RefBase | [inline] |
resolution() const | FieldMapping | [inline] |
resolution() const | FieldMapping | [inline] |
setExtents(const Box3i &extents) | FieldMapping | |
setExtents(const Box3i &extents) | FieldMapping | |
unref() const | RefBase | [inline] |
unref() const | RefBase | [inline] |
voxelToLocal(const V3d &vsP, V3d &lsP) const | FieldMapping | |
voxelToLocal(const V3d &vsP, V3d &lsP) const | FieldMapping | |
voxelToWorld(const V3d &vsP, V3d &wsP) const | NullFieldMapping | [inline, virtual] |
voxelToWorld(std::vector< V3d >::const_iterator vsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator wsP) const | NullFieldMapping | [inline, virtual] |
voxelToWorld(const V3d &vsP, V3d &wsP) const | NullFieldMapping | [inline, virtual] |
voxelToWorld(std::vector< V3d >::const_iterator vsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator wsP) const | NullFieldMapping | [inline, virtual] |
worldToLocal(const V3d &wsP, V3d &lsP) const | NullFieldMapping | [inline, virtual] |
worldToLocal(const V3d &wsP, V3d &lsP, float) const | NullFieldMapping | [inline, virtual] |
worldToLocal(std::vector< V3d >::const_iterator wsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator lsP) const | NullFieldMapping | [inline, virtual] |
worldToLocal(const V3d &wsP, V3d &lsP) const | NullFieldMapping | [inline, virtual] |
worldToLocal(const V3d &wsP, V3d &lsP, float) const | NullFieldMapping | [inline, virtual] |
worldToLocal(std::vector< V3d >::const_iterator wsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator lsP) const | NullFieldMapping | [inline, virtual] |
worldToVoxel(const V3d &wsP, V3d &vsP) const | NullFieldMapping | [inline, virtual] |
worldToVoxel(const V3d &wsP, V3d &vsP, float time) const | NullFieldMapping | [inline, virtual] |
worldToVoxel(std::vector< V3d >::const_iterator wsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator vsP) const | NullFieldMapping | [inline, virtual] |
worldToVoxel(const V3d &wsP, V3d &vsP) const | NullFieldMapping | [inline, virtual] |
worldToVoxel(const V3d &wsP, V3d &vsP, float time) const | NullFieldMapping | [inline, virtual] |
worldToVoxel(std::vector< V3d >::const_iterator wsP, std::vector< V3d >::const_iterator end, std::vector< V3d >::iterator vsP) const | NullFieldMapping | [inline, virtual] |
wsVoxelSize(int, int, int) const | NullFieldMapping | [inline, virtual] |
wsVoxelSize(int, int, int) const | NullFieldMapping | [inline, virtual] |
~FieldMapping() | FieldMapping | [virtual] |
~FieldMapping() | FieldMapping | [virtual] |
~RefBase() | RefBase | [inline, virtual] |
~RefBase() | RefBase | [inline, virtual] |