MyGUI 3.0.1
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00001 00007 /* 00008 This file is part of MyGUI. 00009 00010 MyGUI is free software: you can redistribute it and/or modify 00011 it under the terms of the GNU Lesser General Public License as published by 00012 the Free Software Foundation, either version 3 of the License, or 00013 (at your option) any later version. 00014 00015 MyGUI is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU Lesser General Public License for more details. 00019 00020 You should have received a copy of the GNU Lesser General Public License 00021 along with MyGUI. If not, see <http://www.gnu.org/licenses/>. 00022 */ 00023 #ifndef __MYGUI_TEXTURE_UTILITY_H__ 00024 #define __MYGUI_TEXTURE_UTILITY_H__ 00025 00026 #include "MyGUI_Prerequest.h" 00027 #include "MyGUI_Colour.h" 00028 #include "MyGUI_RenderFormat.h" 00029 00030 namespace MyGUI 00031 { 00032 00033 namespace texture_utility 00034 { 00035 00036 MYGUI_EXPORT const IntSize& getTextureSize(const std::string& _texture, bool _cache = true); 00037 MYGUI_EXPORT uint32 toColourARGB(const Colour& _colour); 00038 00039 MYGUI_FORCEINLINE void convertColour(uint32& _colour, VertexColourType _format) 00040 { 00041 if (_format == VertexColourType::ColourABGR) 00042 _colour = ((_colour & 0x00FF0000) >> 16) | ((_colour & 0x000000FF) << 16) | (_colour & 0xFF00FF00); 00043 } 00044 00045 00046 } // namespace texture_utility 00047 00048 } // namespace MyGUI 00049 00050 #endif // __MYGUI_TEXTURE_UTILITY_H__