OpenSceneGraph
3.0.1
|
#include <osg/Camera>
#include <osg/Light>
#include <osg/Geode>
#include <osgShadow/ShadowTechnique>
#include <osgShadow/OccluderGeometry>
Classes | |
class | osgShadow::ShadowVolume |
ShadowedTexture provides an implementation of shadow textures. More... |
Namespaces | |
namespace | osgShadow |
The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques. |
Macros | |
#define | OSGSHADOW_SHADOWVOLUME 1 |
#define OSGSHADOW_SHADOWVOLUME 1 |
![]() | Generated at Mon Oct 8 2012 23:49:46 for the OpenSceneGraph by doxygen 1.8.1.1. |