OpenSceneGraph  3.0.1
Public Member Functions | Protected Types | Protected Member Functions | Protected Attributes
osg::ArrayDispatchers Class Reference

Helper class for managing the dispatch to OpenGL of various attribute arrays such as stored in osg::Geometry. More...

Inheritance diagram for osg::ArrayDispatchers:
Inheritance graph
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List of all members.

Public Member Functions

 ArrayDispatchers ()
 ~ArrayDispatchers ()
void setState (osg::State *state)
AttributeDispatchvertexDispatcher (Array *array, IndexArray *indices)
AttributeDispatchnormalDispatcher (Array *array, IndexArray *indices)
AttributeDispatchcolorDispatcher (Array *array, IndexArray *indices)
AttributeDispatchsecondaryColorDispatcher (Array *array, IndexArray *indices)
AttributeDispatchfogCoordDispatcher (Array *array, IndexArray *indices)
AttributeDispatchtexCoordDispatcher (unsigned int unit, Array *array, IndexArray *indices)
AttributeDispatchvertexAttribDispatcher (unsigned int unit, Array *array, IndexArray *indices)
void reset ()
void setUseGLBeginEndAdapter (bool flag)
bool getUseGLBeginEndAdapter () const
void setUseVertexAttribAlias (bool flag)
bool getUseVertexAttribAlias () const
void activate (unsigned int binding, AttributeDispatch *at)
void activateVertexArray (unsigned int binding, osg::Array *array, osg::IndexArray *indices)
void activateColorArray (unsigned int binding, osg::Array *array, osg::IndexArray *indices)
void activateNormalArray (unsigned int binding, osg::Array *array, osg::IndexArray *indices)
void activateSecondaryColorArray (unsigned int binding, osg::Array *array, osg::IndexArray *indices)
void activateFogCoordArray (unsigned int binding, osg::Array *array, osg::IndexArray *indices)
void activateTexCoordArray (unsigned int binding, unsigned int unit, osg::Array *array, osg::IndexArray *indices)
void activateVertexAttribArray (unsigned int binding, unsigned int unit, osg::Array *array, osg::IndexArray *indices)
void dispatch (unsigned int binding, unsigned int index)
bool active (unsigned int binding) const
void Begin (GLenum mode)
void End ()
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe.
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int referenceCount () const
 Return the number of pointers currently referencing this object.
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.

Protected Types

typedef std::vector
< AttributeDispatchMap * > 
AttributeDispatchMapList
typedef std::vector
< AttributeDispatch * > 
AttributeDispatchList
typedef std::vector
< AttributeDispatchList
ActiveDispatchList

Protected Member Functions

void init ()
void assignTexCoordDispatchers (unsigned int unit)
void assignVertexAttribDispatchers (unsigned int unit)
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

bool _initialized
State_state
GLBeginEndAdapter_glBeginEndAdapter
AttributeDispatchMap * _vertexDispatchers
AttributeDispatchMap * _normalDispatchers
AttributeDispatchMap * _colorDispatchers
AttributeDispatchMap * _secondaryColorDispatchers
AttributeDispatchMap * _fogCoordDispatchers
AttributeDispatchMapList _texCoordDispatchers
AttributeDispatchMapList _vertexAttribDispatchers
ActiveDispatchList _activeDispatchList
bool _useVertexAttribAlias
bool _useGLBeginEndAdapter
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced.
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 Set whether reference counting should use a mutex for thread safe reference counting.
static bool getThreadSafeReferenceCounting ()
 Get whether reference counting is active.
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler.

Detailed Description

Helper class for managing the dispatch to OpenGL of various attribute arrays such as stored in osg::Geometry.


Member Typedef Documentation

typedef std::vector<AttributeDispatchMap*> osg::ArrayDispatchers::AttributeDispatchMapList
protected

Constructor & Destructor Documentation

osg::ArrayDispatchers::ArrayDispatchers ( )
osg::ArrayDispatchers::~ArrayDispatchers ( )

Member Function Documentation

void osg::ArrayDispatchers::activate ( unsigned int  binding,
AttributeDispatch at 
)
inline
void osg::ArrayDispatchers::activateColorArray ( unsigned int  binding,
osg::Array array,
osg::IndexArray indices 
)
inline
void osg::ArrayDispatchers::activateFogCoordArray ( unsigned int  binding,
osg::Array array,
osg::IndexArray indices 
)
inline
void osg::ArrayDispatchers::activateNormalArray ( unsigned int  binding,
osg::Array array,
osg::IndexArray indices 
)
inline
void osg::ArrayDispatchers::activateSecondaryColorArray ( unsigned int  binding,
osg::Array array,
osg::IndexArray indices 
)
inline
void osg::ArrayDispatchers::activateTexCoordArray ( unsigned int  binding,
unsigned int  unit,
osg::Array array,
osg::IndexArray indices 
)
inline
void osg::ArrayDispatchers::activateVertexArray ( unsigned int  binding,
osg::Array array,
osg::IndexArray indices 
)
inline
void osg::ArrayDispatchers::activateVertexAttribArray ( unsigned int  binding,
unsigned int  unit,
osg::Array array,
osg::IndexArray indices 
)
inline
bool osg::ArrayDispatchers::active ( unsigned int  binding) const
inline
void osg::ArrayDispatchers::assignTexCoordDispatchers ( unsigned int  unit)
protected
void osg::ArrayDispatchers::assignVertexAttribDispatchers ( unsigned int  unit)
protected
void osg::ArrayDispatchers::Begin ( GLenum  mode)
inline
AttributeDispatch* osg::ArrayDispatchers::colorDispatcher ( Array array,
IndexArray indices 
)
void osg::ArrayDispatchers::dispatch ( unsigned int  binding,
unsigned int  index 
)
inline
void osg::ArrayDispatchers::End ( )
inline
AttributeDispatch* osg::ArrayDispatchers::fogCoordDispatcher ( Array array,
IndexArray indices 
)
bool osg::ArrayDispatchers::getUseGLBeginEndAdapter ( ) const
inline
bool osg::ArrayDispatchers::getUseVertexAttribAlias ( ) const
inline
void osg::ArrayDispatchers::init ( )
protected
AttributeDispatch* osg::ArrayDispatchers::normalDispatcher ( Array array,
IndexArray indices 
)
void osg::ArrayDispatchers::reset ( )
AttributeDispatch* osg::ArrayDispatchers::secondaryColorDispatcher ( Array array,
IndexArray indices 
)
void osg::ArrayDispatchers::setState ( osg::State state)
void osg::ArrayDispatchers::setUseGLBeginEndAdapter ( bool  flag)
inline
void osg::ArrayDispatchers::setUseVertexAttribAlias ( bool  flag)
inline
AttributeDispatch* osg::ArrayDispatchers::texCoordDispatcher ( unsigned int  unit,
Array array,
IndexArray indices 
)
AttributeDispatch* osg::ArrayDispatchers::vertexAttribDispatcher ( unsigned int  unit,
Array array,
IndexArray indices 
)
AttributeDispatch* osg::ArrayDispatchers::vertexDispatcher ( Array array,
IndexArray indices 
)

Member Data Documentation

ActiveDispatchList osg::ArrayDispatchers::_activeDispatchList
protected
AttributeDispatchMap* osg::ArrayDispatchers::_colorDispatchers
protected
AttributeDispatchMap* osg::ArrayDispatchers::_fogCoordDispatchers
protected
GLBeginEndAdapter* osg::ArrayDispatchers::_glBeginEndAdapter
protected
bool osg::ArrayDispatchers::_initialized
protected
AttributeDispatchMap* osg::ArrayDispatchers::_normalDispatchers
protected
AttributeDispatchMap* osg::ArrayDispatchers::_secondaryColorDispatchers
protected
State* osg::ArrayDispatchers::_state
protected
AttributeDispatchMapList osg::ArrayDispatchers::_texCoordDispatchers
protected
bool osg::ArrayDispatchers::_useGLBeginEndAdapter
protected
bool osg::ArrayDispatchers::_useVertexAttribAlias
protected
AttributeDispatchMapList osg::ArrayDispatchers::_vertexAttribDispatchers
protected
AttributeDispatchMap* osg::ArrayDispatchers::_vertexDispatchers
protected

The documentation for this class was generated from the following file:

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Generated at Mon Oct 8 2012 23:49:49 for the OpenSceneGraph by doxygen 1.8.1.1.