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1.8.1.1
gecode
iter
values-map.hpp
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/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Christian Schulte <schulte@gecode.org>
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*
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* Copyright:
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* Christian Schulte, 2008
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*
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* Last modified:
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* $Date: 2010-07-29 01:35:33 +1000 (Thu, 29 Jul 2010) $ by $Author: schulte $
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* $Revision: 11294 $
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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namespace
Gecode {
namespace
Iter {
namespace
Values {
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template
<
class
I,
class
M,
bool
strict=false>
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class
Map
{
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protected
:
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I
i
;
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M
m
;
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public
:
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Map
(
void
);
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Map
(I&
i
);
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Map
(I&
i
,
const
M&
m
);
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void
init
(I&
i
);
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void
init
(I&
i
,
const
M&
m
);
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bool
operator ()
(
void
)
const
;
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void
operator ++
(
void
);
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int
val
(
void
)
const
;
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};
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template
<
class
I,
class
M,
bool
strict>
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forceinline
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Map<I,M,strict>::Map
(
void
) {}
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template
<
class
I,
class
M,
bool
strict>
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forceinline
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Map<I,M,strict>::Map
(I& i0) :
i
(i0) {}
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template
<
class
I,
class
M,
bool
strict>
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forceinline
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Map<I,M,strict>::Map
(I& i0,
const
M& m0) :
i
(i0),
m
(m0) {}
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template
<
class
I,
class
M,
bool
strict>
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forceinline
void
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Map<I,M,strict>::init
(I& i0) {
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i
=i0;
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}
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template
<
class
I,
class
M,
bool
strict>
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forceinline
void
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Map<I,M,strict>::init
(I& i0,
const
M& m0) {
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i
=i0;
m
=m0;
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}
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template
<
class
I,
class
M,
bool
strict>
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forceinline
void
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Map<I,M,strict>::operator ++
(
void
) {
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if
(strict) {
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++
i
;
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}
else
{
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int
n=
m
.val(
i
.val());
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do
{
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++
i
;
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}
while
(
i
() && (n ==
m
.val(
i
.val())));
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}
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}
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template
<
class
I,
class
M,
bool
strict>
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forceinline
bool
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Map<I,M,strict>::operator ()
(
void
)
const
{
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return
i
();
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}
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template
<
class
I,
class
M,
bool
strict>
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forceinline
int
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Map<I,M,strict>::val
(
void
)
const
{
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return
m
.val(
i
.val());
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}
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}}}
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// STATISTICS: iter-any