OpenSceneGraph
3.0.1
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Classes | |
struct | ViewData |
Public Types | |
typedef MinimalCullBoundsShadowMap | ThisClass |
Convenient typedef used in definition of ViewData struct and methods. | |
typedef MinimalShadowMap | BaseClass |
Convenient typedef used in definition of ViewData struct and methods. | |
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enum | ShadowReceivingCoarseBoundAccuracy { EMPTY_BOX, BOUNDING_SPHERE, BOUNDING_BOX, DEFAULT_ACCURACY = BOUNDING_BOX } |
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Public Member Functions | |
MinimalCullBoundsShadowMap () | |
Classic OSG constructor. | |
MinimalCullBoundsShadowMap (const MinimalCullBoundsShadowMap &mcbsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
Classic OSG cloning constructor. | |
META_Object (osgShadow, MinimalCullBoundsShadowMap) | |
Declaration of standard OSG object methods. | |
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MinimalShadowMap () | |
Classic OSG constructor. | |
MinimalShadowMap (const MinimalShadowMap &msm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
Classic OSG cloning constructor. | |
META_Object (osgShadow, MinimalShadowMap) | |
Declaration of standard OSG object methods. | |
void | setModellingSpaceToWorldTransform (const osg::Matrix &modellingSpaceToWorld) |
const osg::Matrix & | getModellingSpaceToWorldTransform (void) const |
float | getMaxFarPlane () const |
void | setMaxFarPlane (float maxFarPlane) |
float | getMinLightMargin () const |
void | setMinLightMargin (float minLightMargin) |
void | setShadowReceivingCoarseBoundAccuracy (ShadowReceivingCoarseBoundAccuracy accuracy) |
ShadowReceivingCoarseBoundAccuracy | getShadowReceivingCoarseBoundAccuracy () const |
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StandardShadowMap () | |
Classic OSG constructor. | |
StandardShadowMap (const StandardShadowMap &ssm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
Classic OSG cloning constructor. | |
META_Object (osgShadow, StandardShadowMap) | |
Declaration of standard OSG object methods. | |
void | setBaseTextureUnit (unsigned int unit) |
unsigned int | getBaseTextureUnit (void) const |
void | setShadowTextureUnit (unsigned int unit) |
unsigned int | getShadowTextureUnit (void) const |
void | setBaseTextureCoordIndex (unsigned int index) |
unsigned int | getBaseTextureCoordIndex (void) const |
void | setShadowTextureCoordIndex (unsigned int index) |
unsigned int | getShadowTextureCoordIndex (void) const |
void | setTextureSize (const osg::Vec2s &textureSize) |
const osg::Vec2s & | getTextureSize () const |
void | setLight (osg::Light *light) |
osg::Light * | getLight (void) |
const osg::Light * | getLight (void) const |
osg::Shader * | getShadowVertexShader () |
osg::Shader * | getShadowFragmentShader () |
osg::Shader * | getMainVertexShader () |
osg::Shader * | getMainFragmentShader () |
void | setShadowVertexShader (osg::Shader *shader) |
void | setShadowFragmentShader (osg::Shader *shader) |
void | setMainVertexShader (osg::Shader *shader) |
void | setMainFragmentShader (osg::Shader *shader) |
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DebugShadowMap () | |
Classic OSG constructor. | |
DebugShadowMap (const DebugShadowMap &dsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
Classic OSG cloning constructor. | |
META_Object (osgShadow, DebugShadowMap) | |
Declaration of standard OSG object methods. | |
void | setDebugDraw (bool draw) |
Turn on/off debuging hud & rendering of debug volumes in main view. | |
bool | getDebugDraw (void) const |
Tell if debuging hud & rendering of debug volumes is active. | |
std::string | getDebugDump (void) const |
Get the file name of debuging dump. | |
void | setDebugDump (const std::string &debugDumpFile) |
Set the file name of debuging dump. | |
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ViewDependentShadowTechnique (void) | |
osgShadow::ShadowTechnique equivalent methods for view dependent techniques | |
ViewDependentShadowTechnique (const ViewDependentShadowTechnique &vdst, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
Classic OSG cloning constructor. | |
META_Object (osgShadow, ViewDependentShadowTechnique) | |
Declaration of standard OSG object methods. | |
virtual void | dirty () |
Dirty view data bits and force update of view data resources. | |
virtual void | init () |
Initialize the ShadowedScene and some data structures. | |
virtual void | update (osg::NodeVisitor &nv) |
Run the update traversal of the ShadowedScene and update any local cached data structures. | |
virtual void | cull (osgUtil::CullVisitor &cv) |
Run the cull traversal of the ShadowedScene and set up the rendering for this ShadowTechnique. | |
virtual void | cleanSceneGraph () |
Clean scene graph from any shadow technique specific nodes, state and drawables. | |
virtual void | traverse (osg::NodeVisitor &nv) |
Traverse shadow scene graph. | |
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ShadowTechnique () | |
ShadowTechnique (const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Object (osgShadow, ShadowTechnique) | |
ShadowedScene * | getShadowedScene () |
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Object () | |
Construct an object. | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. | |
virtual Object * | cloneType () const =0 |
Clone the type of an object, with Object* return type. | |
virtual Object * | clone (const CopyOp &) const =0 |
Clone an object, with Object* return type. | |
virtual bool | isSameKindAs (const Object *) const |
virtual const char * | libraryName () const =0 |
return the name of the object's library. | |
virtual const char * | className () const =0 |
return the name of the object's class type. | |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
Set whether to use a mutex to ensure ref() and unref() are thread safe. | |
virtual void | setName (const std::string &name) |
Set the name of object using C++ style string. | |
void | setName (const char *name) |
Set the name of object using a C style string. | |
const std::string & | getName () const |
Get the name of object. | |
void | setDataVariance (DataVariance dv) |
Set the data variance of this object. | |
DataVariance | getDataVariance () const |
Get the data variance of this object. | |
virtual void | computeDataVariance () |
Compute the DataVariance based on an assessment of callback etc. | |
void | setUserDataContainer (osg::UserDataContainer *udc) |
set the UserDataContainer object. | |
osg::UserDataContainer * | getUserDataContainer () |
get the UserDataContainer attached to this object. | |
const osg::UserDataContainer * | getUserDataContainer () const |
get the const UserDataContainer attached to this object. | |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. | |
virtual void | setUserData (Referenced *obj) |
Set user data, data must be subclassed from Referenced to allow automatic memory handling. | |
virtual Referenced * | getUserData () |
Get user data. | |
virtual const Referenced * | getUserData () const |
Get const user data. | |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. | |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
Convinience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. | |
virtual void | resizeGLObjectBuffers (unsigned int) |
Resize any per context GLObject buffers to specified size. | |
virtual void | releaseGLObjects (osg::State *=0) const |
If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. | |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. | |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). | |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is referencing it. | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is referencing it. | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. |
Protected Member Functions | |
virtual | ~MinimalCullBoundsShadowMap (void) |
Classic protected OSG destructor. | |
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virtual | ~MinimalShadowMap (void) |
Classic protected OSG destructor. | |
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virtual | ~StandardShadowMap (void) |
Classic protected OSG destructor. | |
virtual void | updateTextureCoordIndices (unsigned int baseTexCoordIndex, unsigned int shadowTexCoordIndex) |
virtual void | searchAndReplaceShaderSource (osg::Shader *, std::string fromString, std::string toString) |
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virtual | ~DebugShadowMap () |
Classic protected OSG destructor. | |
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~ViewDependentShadowTechnique (void) | |
Classic protected OSG destructor. | |
virtual ViewDependentShadowTechnique::ViewData * | getViewDependentData (osgUtil::CullVisitor *cv) |
Return view dependent data for the cull visitor. | |
virtual void | setViewDependentData (osgUtil::CullVisitor *cv, ViewDependentShadowTechnique::ViewData *data) |
Define view dependent data for the cull visitor. | |
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osg::Vec3 | computeOrthogonalVector (const osg::Vec3 &direction) const |
virtual | ~ShadowTechnique () |
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virtual | ~Object () |
Object destructor. | |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Convenient typedef used in definition of ViewData struct and methods.
Reimplemented from osgShadow::MinimalShadowMap.
Reimplemented in osgShadow::LightSpacePerspectiveShadowMapCB, and osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm >.
Convenient typedef used in definition of ViewData struct and methods.
Reimplemented from osgShadow::MinimalShadowMap.
Reimplemented in osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm >.
osgShadow::MinimalCullBoundsShadowMap::MinimalCullBoundsShadowMap | ( | ) |
Classic OSG constructor.
osgShadow::MinimalCullBoundsShadowMap::MinimalCullBoundsShadowMap | ( | const MinimalCullBoundsShadowMap & | mcbsm, |
const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
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Classic OSG cloning constructor.
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protectedvirtual |
Classic protected OSG destructor.
osgShadow::MinimalCullBoundsShadowMap::META_Object | ( | osgShadow | , |
MinimalCullBoundsShadowMap | |||
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Declaration of standard OSG object methods.
![]() | Generated at Sat Jan 12 2013 03:07:33 for the OpenSceneGraph by doxygen 1.8.1.1. |