OpenSceneGraph  3.0.1
Public Member Functions | Protected Attributes
osgAnimation::StackedMatrixElement Class Reference
Inheritance diagram for osgAnimation::StackedMatrixElement:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 META_Object (osgAnimation, StackedMatrixElement)
 StackedMatrixElement ()
 StackedMatrixElement (const StackedMatrixElement &, const osg::CopyOp &)
 StackedMatrixElement (const std::string &name, const osg::Matrix &matrix)
 StackedMatrixElement (const osg::Matrix &matrix)
void applyToMatrix (osg::Matrix &matrix) const
osg::Matrix getAsMatrix () const
const osg::MatrixgetMatrix () const
void setMatrix (const osg::Matrix &matrix)
bool isIdentity () const
void update ()
virtual TargetgetOrCreateTarget ()
virtual TargetgetTarget ()
virtual const TargetgetTarget () const
- Public Member Functions inherited from osgAnimation::StackedTransformElement
 StackedTransformElement ()
 StackedTransformElement (const StackedTransformElement &rhs, const osg::CopyOp &c)
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object.
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data.
virtual ObjectcloneType () const =0
 Clone the type of an object, with Object* return type.
virtual Objectclone (const CopyOp &) const =0
 Clone an object, with Object* return type.
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
 return the name of the object's library.
virtual const char * className () const =0
 return the name of the object's class type.
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe.
virtual void setName (const std::string &name)
 Set the name of object using C++ style string.
void setName (const char *name)
 Set the name of object using a C style string.
const std::string & getName () const
 Get the name of object.
void setDataVariance (DataVariance dv)
 Set the data variance of this object.
DataVariance getDataVariance () const
 Get the data variance of this object.
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc.
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object.
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object.
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object.
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer.
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling.
virtual ReferencedgetUserData ()
 Get user data.
virtual const ReferencedgetUserData () const
 Get const user data.
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convinience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject.
virtual void resizeGLObjectBuffers (unsigned int)
 Resize any per context GLObject buffers to specified size.
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context.
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int referenceCount () const
 Return the number of pointers currently referencing this object.
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.

Protected Attributes

osg::Matrix _matrix
osg::ref_ptr< MatrixTarget_target

Constructor & Destructor Documentation

osgAnimation::StackedMatrixElement::StackedMatrixElement ( )
osgAnimation::StackedMatrixElement::StackedMatrixElement ( const StackedMatrixElement ,
const osg::CopyOp  
)
osgAnimation::StackedMatrixElement::StackedMatrixElement ( const std::string &  name,
const osg::Matrix matrix 
)
osgAnimation::StackedMatrixElement::StackedMatrixElement ( const osg::Matrix matrix)

Member Function Documentation

void osgAnimation::StackedMatrixElement::applyToMatrix ( osg::Matrix matrix) const
inlinevirtual
osg::Matrix osgAnimation::StackedMatrixElement::getAsMatrix ( ) const
inlinevirtual
const osg::Matrix& osgAnimation::StackedMatrixElement::getMatrix ( ) const
inline
virtual Target* osgAnimation::StackedMatrixElement::getOrCreateTarget ( )
virtual
virtual Target* osgAnimation::StackedMatrixElement::getTarget ( )
inlinevirtual
virtual const Target* osgAnimation::StackedMatrixElement::getTarget ( ) const
inlinevirtual
bool osgAnimation::StackedMatrixElement::isIdentity ( ) const
inlinevirtual
osgAnimation::StackedMatrixElement::META_Object ( osgAnimation  ,
StackedMatrixElement   
)
void osgAnimation::StackedMatrixElement::setMatrix ( const osg::Matrix matrix)
inline
void osgAnimation::StackedMatrixElement::update ( )
virtual

Member Data Documentation

osg::Matrix osgAnimation::StackedMatrixElement::_matrix
protected
osg::ref_ptr<MatrixTarget> osgAnimation::StackedMatrixElement::_target
protected

The documentation for this class was generated from the following file:

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Generated at Sat Jan 12 2013 03:07:28 for the OpenSceneGraph by doxygen 1.8.1.1.