OpenSceneGraph
3.0.1
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Helper callback for managing optional sets of layers, that loading of is deffered to this callback, with this callback working out which layers to load, and how to create fallback versions of the layers. More...
Public Member Functions | |
WhiteListTileLoadedCallback () | |
void | allow (const std::string &setname) |
void | setMinimumNumOfLayers (unsigned int numLayers) |
unsigned int | getMinimumNumOfLayers () const |
void | setReplaceSwitchLayer (bool replaceSwitchLayer) |
bool | getReplaceSwitchLayer () const |
void | setAllowAll (bool allowAll) |
bool | getAllowAll () const |
bool | layerAcceptable (const std::string &setname) const |
bool | readImageLayer (osgTerrain::ImageLayer *imageLayer, const osgDB::ReaderWriter::Options *options) const |
virtual bool | deferExternalLayerLoading () const |
virtual void | loaded (osgTerrain::TerrainTile *tile, const osgDB::ReaderWriter::Options *options) const |
Protected Types | |
typedef std::set< std::string > | SetWhiteList |
Protected Member Functions | |
virtual | ~WhiteListTileLoadedCallback () |
Protected Attributes | |
SetWhiteList | _setWhiteList |
unsigned int | _minumumNumberOfLayers |
bool | _replaceSwitchLayer |
bool | _allowAll |
Helper callback for managing optional sets of layers, that loading of is deffered to this callback, with this callback working out which layers to load, and how to create fallback versions of the layers.
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osgTerrain::WhiteListTileLoadedCallback::WhiteListTileLoadedCallback | ( | ) |
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Implements osgTerrain::TerrainTile::TileLoadedCallback.
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bool osgTerrain::WhiteListTileLoadedCallback::layerAcceptable | ( | const std::string & | setname | ) | const |
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Implements osgTerrain::TerrainTile::TileLoadedCallback.
bool osgTerrain::WhiteListTileLoadedCallback::readImageLayer | ( | osgTerrain::ImageLayer * | imageLayer, |
const osgDB::ReaderWriter::Options * | options | ||
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![]() | Generated at Fri Nov 2 2012 21:42:49 for the OpenSceneGraph by doxygen 1.8.1.1. |