|
Mir
|
#include "splash.h"#include "eglapp.h"#include "miregl.h"#include <assert.h>#include <glib.h>#include <string.h>#include <GLES2/gl2.h>#include <mutex>#include "spinner_glow.h"#include "spinner_logo.h"Macros | |
| #define | LIGHT_AUBERGINE 0.466666667f, 0.297297297f, 0.435294118f |
Typedefs | |
| typedef struct _AnimationValues | AnimationValues |
Functions | |
| template<typename Image > | |
| void | uploadTexture (GLuint id, Image &image) |
| GLuint | createShaderProgram (const char *vertexShaderSrc, const char *fragmentShaderSrc) |
| bool | updateAnimation (GTimer *timer, AnimationValues *anim) |
| #define LIGHT_AUBERGINE 0.466666667f, 0.297297297f, 0.435294118f |
| typedef struct _AnimationValues AnimationValues |
| GLuint createShaderProgram | ( | const char * | vertexShaderSrc, |
| const char * | fragmentShaderSrc | ||
| ) |
| bool updateAnimation | ( | GTimer * | timer, |
| AnimationValues * | anim | ||
| ) |
| void uploadTexture | ( | GLuint | id, |
| Image & | image | ||
| ) |
Copyright © 2012-2023
Canonical Ltd.
Generated on Wed Feb 1 16:59:23 UTC 2023
This documentation is licensed under the GPL version 2 or 3.